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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,688
Downloads: 171
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Map - Japanese Shipping Lanes in Pacific
Just found this on web, a map of Japanese shipping lanes during WW2 (see legend):
![]() http://www.history.army.mil/books/wwii/MacArthur%20Reports/MacArthur%20V1/Images/p_047.jpg
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#2 |
Weps
![]() Join Date: Jan 2006
Location: Seattle, WA
Posts: 358
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Cool. The one major difference I notice with the game map is the game map shows a lot more traffic to and from Kobe. But a pretty close representation overall it seems.
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#3 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
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Would be nice for pull down in game RSRD
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#4 |
Loader
![]() Join Date: Mar 2007
Posts: 86
Downloads: 40
Uploads: 0
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thanks for the up. Gonna be useful in anti-shipping missions.
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#5 |
Lucky Jack
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![]() ![]() Lurker, LukeFF, Swdw,Kriller..........can any one of you get this ingame? Would be great on the navigators table also.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#6 |
Ensign
![]() Join Date: Oct 2005
Posts: 229
Downloads: 17
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It would be great yes...
I only have 1 but to it... I see there's no traffic at Fromosa (Luzon Straights) at all, which is weird, as in game when sent there you have some good hunting (sunk me a Fuso, Kongo and a few passenger liners). |
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#7 |
Watch
![]() Join Date: Jul 2007
Location: Southeast PA
Posts: 15
Downloads: 22
Uploads: 0
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More informative maps...
Thank you, Reece. There are interesting maps in the previous chapter which show the detail of the SW Pacific islands, including one that gives Japanese positions in the Solomons. While we submerged turtles don't really have to worry too much about the details of the landlocked enemy, I wonder how much shoreline detail has been programmed into the AI. Oh well, I like maps, and the reference you provided is great reading too. Thanks again.
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#8 |
Samurai Navy
![]() Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
Posts: 571
Downloads: 21
Uploads: 1
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Now thats a great find.
Pull down map ftw! Amazing to see the japs could still operate ships all the way to Timor if needed in late 44. I guess by that stage the clearness of the routes was less important than the fact they were running out of boats. Good to read something with the New Zealander's in it also. We would have done far more in the pacific if we weren't so busy trying to save England. Sometimes strategic imperatives are a real pain in the backside ![]() I don't know how well known it is, but the NZ airforce also operated from US carriers in the pacific. They were known for their style of dropping onto the carrier decks... hard and fast. It's amazing when I see some footage of it in doco's, with the intention to let the viewer think they are Americans. It's even more impressive that the Americans allowed us to use our own doctrine while on their vessels. Especially considering how reckless they thought we were ^^ |
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#9 | |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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![]() Quote:
Traffic Map - Captain Cox version Traffic Map - TM version Traffic Map - RFB and stock version Last edited by Digital_Trucker; 02-01-08 at 04:19 PM. |
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#10 |
The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
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Funny another m8 and I were just talking about that. Deja Vu anyone?
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#11 | |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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#12 |
Lucky Jack
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DT, you always come through in the pinch! I will definitely give this a go!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#13 | ||
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
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![]() ![]() ![]() Let the Beast inside you free! |
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#14 |
Frogman
![]() Join Date: Jan 2006
Posts: 300
Downloads: 353
Uploads: 13
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Digital_Trucker,
I just tried your pull-down map mod for the stock game and only a small corner of the map is being shown. I am running at 1280x1024 5:4 60Hz resolution. I tried downloading a second time and it does the same thing. ![]() I tried using the mod for Trigger Maru and it worked great. Haven't tried it with RFB thou. Do you have any suggestions. Thanks
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#15 | |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
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![]() If you did one of those and it still doesn't work right, let me know and I'll see what the problem is. |
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