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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sparky
![]() Join Date: Jan 2011
Location: Croatia
Posts: 152
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So, many times I have read about the famous night attacks which were done on the surface.....has anyone tried this in the game?? Don't the destroyers see you. Is there a tutorial for this??
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#2 |
Commander
![]() Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
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I've done it on unescorted ships, but I am new to game. Only playing for a few months.
I'm using mods in which one of them makes the night darker like in real life. Makes it more challenging. You can get pretty close to a ship without them spotting you. Once you start firing on them with deck gun the ships will turn on search lights trying to find you. If there are multiple ships at night when attacked they will sound horns at each other in distress and even shot flares. Night time battles are by far the best and my favorite to be in. They are really when the u boat is most effective. Also the moon plays a big factor in night time battles in SH5. |
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#3 |
Grey Wolf
![]() Join Date: Nov 2010
Posts: 908
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I prefer surface attacks against unescorted or lightly escorted (Q-Ship) targets if the weather conditions are right. A little bit of chop and no moon are best. Since this rarely happens, the submerged attack is much more common for me. Most of the time, I just prefer the submerged attack as it is nigh impossible to spot the scope in the dark with some waves. Most of the time, the weather is either too calm or an utter nightmare.
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#4 |
Helmsman
![]() Join Date: Jul 2010
Location: London
Posts: 108
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You get the advantage of the destroyers not being able to use ASDIC but I always seem to get spotted after the first couple of torpedos hit home and they start with the search lights =
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#5 |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
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Go for it!!! Give it a try. Surface ships historically couldn't see a u-boat at night until it was well under 1000m. In the game (depending on your mods) they shouldn't see you for about the same. Destroyers can be a bit more sensitive if you are going to attack them. If it's a convoy and there is just one or two escorts, yes, a surface attack will work fine. Be prepared for surprises though. I've gotten cocky thinking that the sim was "dumbed down" more than it is. That's when things get exciting....
Sink 'em all! D40 ![]()
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Dogfish40 |
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#6 |
Engineer
![]() Join Date: Mar 2002
Location: BF79
Posts: 209
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There is a problem with night attacks, though, I don't think any of the games in the series really got that right, and with the "right mods" (which you really _must_ use) everything is a bit too hard. You should be able to attack and run away in dark nights on the surface, but as it is, even big waves or squalls don't really hide you. Evasion on the surface, once you have been spotted, is almost impossible. Merchants' artillery seems to be laser guided, and escorts are even better.
You can get away with surface attacks at about 2000m depending on weather, maybe down to 1600m but not less. But since I find it so hard to shoot and evade I mostly attack submerged, unless it's really dark or foggy. A pity we cannot do it Kretschmer style! |
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#7 |
Seaman
![]() Join Date: Aug 2012
Posts: 32
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I use night time to high speed to catch up with a convoy very distant and then usually wait till sun rise to attack at depth. Whenever escorts are present I'd rather know I'm already submerged chasing the keel and have already plotted a escape course away before the first torpedo is detected.
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#8 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
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I've successfully done night attacks surfaced, and with the deck gun as my main weapon. But it's still early in the war... Sept/Oct of 39. I managed to sink a whole convoy of 8 ships and had to use my last 2 torpedos, only because I ran out of ammo for the deck gun.
The only thing bad about a night attack is you can hardly see diddly squat if you're any distance from your intended target. Later in the war I don't think I'd be as brave.... two many convoys will have several warships protecting them. My one saving tactic was to fire on all I could and set fires on them. Once you know where they are then you can pick them off one at a time. Light sure helps a bunch.. no matter if it's a spotlight or a ship on fire. ![]()
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#9 |
Bilge Rat
![]() Join Date: Aug 2012
Posts: 1
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me too
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#10 |
Stowaway
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one of THE biggest issues with realistic night attacks is the absolute never miss sniper accurate gunners on the ships. the get direct hits 2 out of 3 times on targets they shouldnt even be able to see much less target and get a hit on yet the game has them so accurate they rarely miss.
i think the game "forces" them to miss like 1 out of every 4 shots to try and simulate some form of inaccuracy but its so unrealistic its pathetic. in truth even if they know your location they shouldnt be able to get hits on a sub running decks awash and only the tower showing, in reality only a rare purely lucky shot might score a hit. |
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