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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Jan 2008
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I was playing the PQ-17 historical mission and i decided to try a salvo shot with 3 torpedoes. The default grade of amplitude of the salvo i think is 5º. How can i change this value? I dont see the proper button or funtion to do that.
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#2 |
Sonar Guy
![]() Join Date: Sep 2010
Location: Switzerland
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Are you playing with TDW's New UI?
You can just drag the dial indicator with your mouse to the selcetd angle (on the dial which pops up next to the TDC after selcting the salvo mode...)
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Von den 40'000 deutschen U-Boot-Männern des Zweiten Weltkrieges kehrten 30'000 nicht zurück... 40’000 German sailors served on U-boats during World War II – 30’000 never returned home... |
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#3 | |
Frogman
![]() Join Date: Jan 2008
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- A fistful of emblems. - DBSM_Music_1_0_4. - DBSM_Speech_1_0_4. - Capthelms SH5 audio mod. - Subflags_0_0_8_byTheDarkWraith. - MRP 1.3 light. - Real Environment - Revision 3. - Accurate German Flags. Is it in the Stock SH5 the option to select the grade of the amplitude of the salvo firing mode?
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#4 |
Navy Dude
![]() Join Date: Feb 2009
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You need UI mod to change spread angle... Vanillia UI you can t
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#5 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
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I'm afraid with Stock Sh5 you can forget about any sort of advanced Manual Targeting firing techniques. Sh5 has removed that area (TDC) out from the players use, a basic version exists in the XO Dialogue box. You have 2 choices to regain the full TDC.
Option 1: Install A User Interface Mod Here you have 3 choices for a UI they are as follows: Ui-Boat V4.14 http://www.subsim.com/radioroom/showthread.php?t=173147 Download: http://www.subsim.com/radioroom/down...o=file&id=3171 Multiple UIs for SH5 with TDC and Automation http://www.subsim.com/radioroom/showthread.php?t=166093 Download: http://www.gamefront.com/files/21026...eDarkWraith_7z CSP Magui Interface for SH5 http://www.subsim.com/radioroom/showthread.php?t=181370 Download: http://www.mediafire.com/?jfbtzaq8csztscb Option 2: Reactivate the TDC Manually This involves editing the pyton scripts for the Periscopes that you wish to regain use of the TDC on. You will find the scripts in the following folder: ..\Ubisoft\Silent Hunter 5\data\Scripts\Menu There are 3 scripts of Interest
Open these with any txt editor eg wordpad and copy and paste these into the relevant file and save If TDC required at the UZO station amend the Page UZO.py as follows Code:
#Page UZO.py from menu import * def InitializeScript(): Menu.PageActivated += Menu_PageActivated Menu.PageDeactivated += Menu_PageDeactivated def UnloadScript(): Menu.PageActivated -= Menu_PageActivated Menu.PageDeactivated -= Menu_PageDeactivated def Menu_PageActivated( page ): if page == PageUZO: from PageTDC import PageTDC PageTDC.Visible = True def Menu_PageDeactivated( page ): if page == PageUZO: from PageTDC import PageTDC PageTDC.Visible = False Code:
#Page attack periscope.py from menu import * def InitializeScript(): Menu.PageActivated += Menu_PageActivated Menu.PageDeactivated += Menu_PageDeactivated def UnloadScript(): Menu.PageActivated -= Menu_PageActivated Menu.PageDeactivated -= Menu_PageDeactivated def Menu_PageActivated( page ): if page == Pageattackperiscope: from PageTDC import PageTDC PageTDC.Visible = True def Menu_PageDeactivated( page ): if page == Pageattackperiscope: from PageTDC import PageTDC PageTDC.Visible = False Code:
#Page obs periscope.py from menu import * def InitializeScript(): Menu.PageActivated += Menu_PageActivated Menu.PageDeactivated += Menu_PageDeactivated def UnloadScript(): Menu.PageActivated -= Menu_PageActivated Menu.PageDeactivated -= Menu_PageDeactivated def Menu_PageActivated( page ): if page == Pageobsperiscope: from PageTDC import PageTDC PageTDC.Visible = True def Menu_PageDeactivated( page ): if page == Pageobsperiscope: from PageTDC import PageTDC PageTDC.Visible = False Have Fun ![]() |
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#6 |
Torpedoman
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[OFFTOPIC MODE]
@Sirkam; Love your sign ![]() ![]() [/OFFTOPIC MODE]
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TMO 2.2 |
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#7 |
Frogman
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Wow... thanks for the huge help Reaper7
![]() I think i will install the Multiple UIs for SH5 with TDC and Automation because im reading that come with the Spanish translation (im spanish). And another question... related with the hydrophone operator. Is there an option to, for example, tell him to follow the nearest warship (i think this is not implemented like SH3-SH4 and its, in my modest opinion, truly handy when a warship track you and commence to launch deep charges)? Andrew82, yes Spongebob is more effective sinking uboats than a Hunter-Killer group ![]()
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![]() ![]() Last edited by Sirkam; 01-06-12 at 01:15 PM. |
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#8 | |
Navy Dude
![]() Join Date: Feb 2009
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#9 |
Frogman
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Well, im installing the NewUIs_TDC_6_9_0_ByTheDarkWraith and JSGME tell me that the next files has been altered by the Real Environment - Revision 3 Mod:
- "NSS_Uboat2a.sim" - "NSS_Uboat7a.sim" - "NSS_Uboat7b.sim" - "NSS_Uboat7c.sim" - "NSS_Uboat7C41.sim" Is it safe to overwrite this files with the new ones?
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#10 | |
Black Magic
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#11 |
Frogman
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Location: Spain
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I have to admit it: This is a superb mod... all the advanced TDC options available again, and with the spanish traduction. And others features like "follow nearest warship", or the maneveurs,... like the old days with SH3-4
![]() ![]() - Is it possible to "move the XO" outside the lens of the periscope? I think this is not a great position to keep him.
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#12 |
Sonar Guy
![]() Join Date: Sep 2010
Location: Switzerland
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I had the same problem, uekel/Echolot gave me a solution in the german forum:
In order to move the XO box Deactivate mod Open SilentHunter5/MODS/New UIs_TDC... /data/Scripts/Menu/TheDarkWraithUserOptions.py with Texteditor (notepad.exe) Look for "XOTDCDialogDraggable" and change "False" to "True" Save, then activate mod again....XO Box can then be dragged with the mouse.... EASIER: Can also be done with the OptionsFileViewer contained in the UI mod (data/Applications)
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Von den 40'000 deutschen U-Boot-Männern des Zweiten Weltkrieges kehrten 30'000 nicht zurück... 40’000 German sailors served on U-boats during World War II – 30’000 never returned home... |
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#13 |
Frogman
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Thanks for the help flostt
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#14 |
Frogman
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Another question:
The TDC mode is set by default to "Minimal". Is it possible to, modifing some file, that the TDC mode will be set by default to "Spread"?
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#15 |
Loader
![]() Join Date: Dec 2011
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Look at same TheDarkWraithUserOptions.py (at "TDC style" section) there you can set defaults for UZO, attack and obs periscopes.
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