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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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JSGME warning messages
I was wondering if all of the warning messages through JSGME were serious or whether you could simply apply the 'greyed out' mods at your own risk?
In my particular setup of about 15 or so mods now I have 2 that appear to be generating a warning message,they are: - fubar's new skins & beard mod (which I cant really live without now) - raptor's grey all leather mod (the one that gives all the watch crew grey leathers) I am generally assuming that SOME mods can be left 'greyed out' in the warning window as 1 or 2 appear to work with no apparent problem,and some probably will need more attention before enabling. Whats your take on warning messages in general?,should we act on them immediately and not activate the highlighted mods,or should we take a risk and see what happens?,of course,so long as they are all setup prior to the patrol! Thanks.
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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