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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
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Hi folks,
As Rolf Harris used to say "Can you guess what it is yet?" ![]() I've added something to my Type 9c1. it's beta so is WIP. ![]() See this thread for a clue ![]() Cheers Aces
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#2 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Air intake
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#3 |
Rear Admiral
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#4 |
Medic
![]() Join Date: Sep 2010
Posts: 160
Downloads: 25
Uploads: 0
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![]() ![]() Great! I cannot wait for my upcoming IXc patrols. Btw. what is the crew uniform mod on your screnshots, Aces?
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#5 |
Seasoned Skipper
![]() Join Date: Jan 2011
Location: Groningen, The Netherlands
Posts: 709
Downloads: 101
Uploads: 6
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Just today I was browsing through the thread with all the old photo's from the U-boats, and I was thinking about a way to make those air-intake thingies myself. I guess I don't have to worry about that anymore.
![]() btw, how did you make this? Did you somehow add them with s3ditor? I thought about adding those things to the conningtower .tga file, but that would require a different way of unwrapping the model I think; something I'm not really good at.
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My sh3 skins : http://www.gamefront.com/files/user/Bakkels Or go to the sh3 downloads section > skins |
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#6 |
Ace of the Deep
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Yes air intakes for the engines, works with all skins. Lol Frau kaluen sorry to disapoint
![]() Regards Aces edit I split off the back of the exterior turn model mapped a new texture with alpha channel then very very slightly upscaled by one one thousanths in scale and added this group back to the model and then imported back into s3ditor and added the texture file. This way it will work with any skin.
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#7 | |
Rear Admiral
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![]() Quote:
![]() ![]() Nice one with the air intakes. ![]() |
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#8 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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![]() Quote:
... otherwise, you will get artifact...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#9 |
Ace of the Deep
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Hi Anvart,
Thanks for the tip, there's no alpha channel in the reflection model as I remembered that you had this issue with your pennants mod IIRC. Congratulations on your most excellent skins Bakkels, I'm really enjoying your work mate. Best Regards Aces
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#10 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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![]() Quote:
![]() Are wrong here, my friend, the problem is known, IIRC, since 2005 ... 2006. ... and you can see it on some ships, in models of damaging (holes in hull) and so on ... ![]() P.S. About pennants... i wrote in order to no one no asked me: why no pens-reflection in the water ...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 05-10-11 at 04:15 AM. |
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#11 |
Ace of the Deep
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![]() ![]() ![]() Kind regards my friend Aces
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#12 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
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![]() ![]() ... with respect. Alex.
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#13 | |
Seasoned Skipper
![]() Join Date: Jan 2011
Location: Groningen, The Netherlands
Posts: 709
Downloads: 101
Uploads: 6
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![]() Quote:
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My sh3 skins : http://www.gamefront.com/files/user/Bakkels Or go to the sh3 downloads section > skins |
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#14 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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![]() ![]() Ahh, my dear Aces...seems like the old and ancient batteries you run off are still charged! ![]() Kudos for yet another game-changer in SH3 experience. You still keep surprising. Any future plans concerning details like those Air-Slits for the niners? ![]()
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#15 |
Ace of the Deep
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Hi chaps,
![]() ![]() ![]() I'm not sure if this is historically accurate or not, I'll leave folks to comment on that. Still it was a fun exercise adding it. Cheers Aces
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