![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Machinist's Mate
![]() Join Date: Nov 2008
Posts: 125
Downloads: 21
Uploads: 0
|
![]()
Take a look :
![]() So um. Not sure what I did wrong here the install is GWX2.1 + fixes + torpedo damage mod 2.0 + lifeboats&debris3b. Found out today that OLCE2 existed at all and wanted to try it. Enabled in JGSME, it works but it looks like hell. I tried fiddling with video cards graphic with aa from application/off to 16x, same with af, and nothing happened. Furthermore the OLCE2 GUI seems to work but it causes a glitch that makes all the torpedoes invisible in the loadout screen. Quite annoying :hmm: Just to be clear, this shot was taken at about 11:00. I went through a couple game days in time acceleration and nothing changed. At night the sea gets darker but the sky remains the same all the time. Anybody seen this before? |
![]() |
![]() |
![]() |
#2 |
Subsim Aviator
|
![]()
sounds like a conflicting mod.
what are all of the enabled mods you have?
__________________
![]() |
![]() |
![]() |
![]() |
#3 |
Captain
![]() Join Date: Nov 2006
Location: India
Posts: 514
Downloads: 0
Uploads: 0
|
![]()
That happened to me before.. but it was due to a conflict with another mod, the Clearwater mod if I remember correctly.
When I enabled the clearwater mod, it gave me a warning regarding a possible collision against OLCE2. Maybe you should disable any other mods that interfere with OLCE2.
__________________
My propellor is faster than yours!!! ![]() Last edited by Tachyon; 11-27-08 at 01:47 AM. |
![]() |
![]() |
![]() |
#4 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
|
![]()
but it does make a WICKED screenie...im totally wallpapering that
__________________
Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
![]() |
![]() |
![]() |
#5 |
Machinist's Mate
![]() Join Date: Nov 2008
Posts: 125
Downloads: 21
Uploads: 0
|
![]()
My mods after removing things the olce readme said were incompatible along with the torpedo and lifeboat mods...
GWX - English nav map and grid refs GWX - Late war sensors GWX - Lite harbor traffic GWX - Das Boot movie GWX - VIIC41 player sub - (I'm really not sure what that one does by the way, if someone could explain ![]() Just took those 6 alone in JGSME and loaded with SH3Commander and everything was perfect. And then those I'm trying to add are OLCE2 OLCE2 - Adjusted GWX2.1 Enhanced Damage Effects OLCE2 - Fixed GWX 2.1 Ship Reflections OLC GUI Special - this causes the above mentioned invisible torpedo problem... otherwise it works perfectly though. I tried combinations and pretty much narrowed down the problem to OLCE2 beacause the uglyness persists if I load with it alone and none of the others. I guess that narrows down the problem but now how do I fix it. |
![]() |
![]() |
![]() |
#6 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
|
![]()
Did you rollback SH3C before installing?
__________________
Freedom of speech - priceless. For everything else there's Mastercard. |
![]() |
![]() |
![]() |
#7 |
Machinist's Mate
![]() Join Date: Nov 2008
Posts: 125
Downloads: 21
Uploads: 0
|
![]()
Yea, and it's on auto rollback.
|
![]() |
![]() |
![]() |
#8 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
It's Armagedon most likely. Put on a gramaphone Soundgarden - Black Hole Sun and enjoy it
![]() |
![]() |
![]() |
#9 | |
Mate
![]() Join Date: Mar 2007
Location: Winnipeg, Manitoba, Canada
Posts: 56
Downloads: 3
Uploads: 0
|
![]() Quote:
Can someone explain why the 16 km Atmosphere mod is problematic with some computers?
__________________
Jay Floggings will continue until morale improves. GWX 3 & SH3 Commander 3.1 ![]() |
|
![]() |
![]() |
![]() |
#10 |
Machinist's Mate
![]() Join Date: Nov 2008
Posts: 125
Downloads: 21
Uploads: 0
|
![]()
I played around and sunk a couple ships with the dark sky and some death metal music. Kinda gives the game a different feel, but I'd still love it fixed. My video card is an e-Geforce 9600GTS running with driver version 178.13 if that can help...
Last edited by ppk; 11-27-08 at 01:48 PM. |
![]() |
![]() |
![]() |
#11 |
Pacific Aces Dev Team
|
![]()
Were you sailing in the Bermudas Triangle? :hmm:
__________________
One day I will return to sea ... |
![]() |
![]() |
![]() |
#12 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
|
![]()
Hitman I think it was the Philadelphia project?:hmm:
|
![]() |
![]() |
![]() |
#13 | |
Grey Wolf
![]() Join Date: Jan 2008
Location: CK7662
Posts: 918
Downloads: 178
Uploads: 4
|
![]() Quote:
If you like, try enabling the Ubermod mod package last. |
|
![]() |
![]() |
![]() |
#14 | |
Ace of the Deep
![]() Join Date: Dec 2007
Location: Portugal
Posts: 1,093
Downloads: 267
Uploads: 0
|
![]() Quote:
If you really are...well ITS NORMAL...now turn on you gramaphone...with "Queen of the Damned" filme soundtrack, and enjoy the ride! ![]() ![]() ![]()
__________________
"There is three kinds of man: the living, the death, and those who are at Sea." Plato |
|
![]() |
![]() |
![]() |
#15 |
Chief of the Boat
|
![]()
Disable the GWX 16km atmosphere mod...you have a conflict between the two scene.dat Sim files
![]() |
![]() |
![]() |
![]() |
|
|