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Old 11-15-10, 10:38 PM   #1
rein1705
Samurai Navy
 
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Default A quick question

Hey guys. How do i give myself a few more deck gun shells? i thought 150 was a tad low and my AI gunners are the worse shots in the Navy.
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Old 11-16-10, 04:30 AM   #2
keltos01
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Quote:
Originally Posted by rein1705 View Post
Hey guys. How do i give myself a few more deck gun shells? i thought 150 was a tad low and my AI gunners are the worse shots in the Navy.
I use it myself, improves accuracy
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Old 11-16-10, 06:09 AM   #3
rein1705
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I know lol. But im trying to make it where i carry about 300 rounds instead of 150 for the 4inch gun. can you tell me what to edit?
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Old 11-16-10, 06:15 AM   #4
keltos01
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not sure but in the ship's upc :

GunsAmmoBunker

gives the amount of ammunition for the DG

then in the ammunition.upc (Data\UPCData\UPCUnitsData\)

you'll find how many shells there are per item listed in the bunker


keltos
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Old 11-16-10, 06:28 AM   #5
rein1705
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UserPlayerUnit 1.Compartment 7.WeaponSlot 1]
ID= BowDeckGun
NameDisplayable= Deck Gun Mount
Type=NULL
AcceptedTypes= NULL
UserCustomizable=No
IDLinkBunker= GunsAmmoBunker
IDLinkWeaponIntervalDefault1= NULL, NULL, NULL, NULL
ExternalNodeName3D= M01
ExternalObjectName3D= NULL
ExternalDamageZoneTypeID3D= -1
[UserPlayerUnit 1.Compartment 7.EquipmentSlot 1]
ID= PaintJob
NameDisplayable= Paint scheme
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL
ExternalNodeName3D= TAR
ExternalDamageZoneTypeID3D= -1
[UserPlayerUnit 1.Compartment 2.Bunker 1] ; Deck Gun and Flak guns ammo
ID=GunsAmmoBunker
Capacity=10
IDLinkAmmunitionIntervalDefault1= NULL, NULL, NULL, 0



what do i change? it says GunsAmmoBunker but what do i do about it? Im so confused.
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Old 11-16-10, 08:46 AM   #6
keltos01
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f.i. in the porpoise.upc :

;------------------------------------------------------------
; DECK GUNS
;------------------------------------------------------------


[UserPlayerUnit 1.Compartment 7.WeaponSlot 1]
ID= SternDeckGun
NameDisplayable= Aft Deck Gun Mount
Type=NULL
AcceptedTypes= NULL
UserCustomizable=No
IDLinkBunker= GunsAmmoBunker
IDLinkWeaponIntervalDefault1= NULL, NULL, NULL, NULL
ExternalNodeName3D= M02
ExternalObjectName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 8.WeaponSlot 1]
ID= BowDeckGun
NameDisplayable= Fore Deck Gun Mount
Type=NULL
AcceptedTypes= NULL
UserCustomizable=No
IDLinkBunker= GunsAmmoBunker ;Only UnitParts of this type could be placed here
IDLinkWeaponIntervalDefault1= NULL, NULL, NULL, NULL
ExternalNodeName3D= M01
ExternalObjectName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 3.Bunker 1] ; Deck Gun and Flak guns ammo
ID=GunsAmmoBunker
Capacity=10
IDLinkAmmunitionIntervalDefault1= NULL, NULL, NULL, 0
;Link1=Buncar 2, LinkType, Time

change the green number
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