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#1 |
Grey Wolf
![]() Join Date: Apr 2004
Posts: 786
Downloads: 254
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I swear!! this happens every so often.. I load a game, wait the 3-5 minutes or whatever. and then "SH3 stopped working"
I must save 20 times during a patrol.. On the surface, going full speed, slow speed, at periscope depth. WHATEVER! I SAVE A TON OF TIMES! this morning I had the BEST!! DAMN patrol!!! A nice convoy on the way to the east coast of America, sunk 3 ships.. Spotted another 2 closer to the coast and sunk them.. Then it was time to leave, So I saved, alone with the other 18 saves.. I am down to saved game 10.. thats right!! ALL 8 of the others so far are giving me the SH3 stopped working message!! I CHANGED NOTHING!! NOTHING!! no new mods!! I tried loading with just SH3 no commander and commander (Which says patrol area NULL, now) NONE WORK!! I am going to throw this junk in the garbage.. Games should not get me frustrated!! but with the disaster of SH5, I would think SH3 should be somewhat stable!! DAMN IT!! |
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#2 |
Stowaway
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There is an on going project to discover and fix save game issues.
Imagine my frustration while working on it. ![]() |
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#3 | |
Grey Wolf
![]() Join Date: Apr 2004
Posts: 786
Downloads: 254
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IT REALLY SUCKS MAN!! I want to play dead is dead, because thats supposed to be more realistic right?? Well in real life the captain does go to sleep, only to find out he cant pull open the green curtains to his berth.. Or get up on the bridge and talk to his exc. and he is talking about how ... wait, I hear the game playing in the other room.. Gotta go ![]() |
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#4 |
Ace of the Deep
![]() Join Date: Jun 2010
Location: Koh Samui, Thailand
Posts: 1,196
Downloads: 168
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#5 |
SUBSIM Newsman
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fastfed it's time to kick some ass
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#6 |
Stowaway
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![]() I, and several others, know several facts which we have proved with some very hardcore testing. The Stock files with StarForce cause CTDs and Save Game errors. The Reloaded hack approved by UbiSoft causes MORE CTDs and Save Game errors. The files in the latest release of SH3 are PRE-StarForce and cause LESS CTDs and Save Game errors. The 'Project' is a tough one! We must decode files no one has decoded before. And it all has to be done by studying the files in Hex. So if a Sub is surfaced in port for test 1, then submurged in the same port in test 2? Where are the differences in the files and how do we read them? Then we must go farther! But one small step at a time till we figure things out. Animations were opened this way. One small bit of understanding at a time by many people. My Goal is to develop an editor that will allow us to fix corrupt Saves. Not change them so a Ship not sunk is changed to a Ship sunk. Just make the Save work! |
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#7 | |
Ace of the Deep
![]() Join Date: Jun 2010
Location: Koh Samui, Thailand
Posts: 1,196
Downloads: 168
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#8 | |
Commander
![]() Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 463
Downloads: 423
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There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey |
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#9 |
Sonar Guy
![]() Join Date: Aug 2010
Posts: 387
Downloads: 7
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#10 | |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,144
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Making saves regularly during a patrol may sound like you are ensuring that if something goes wrong one of the saves will come to your rescue. This is not always the case, unless you exit the game and reload the save each time you make one to verify they work OK, they may all be corrupt. As I understand it if you make a save but do not exit and that save is bad for some reason, then all subsequent saves will also be corrupt, like a chain reaction. I always save and exit after a session playing SH3 and each time I do this I save under a different name. That way if my most recent save goes bad, I know that the previous save did work. I lose a bit of progress but not the whole patrol. Hopefully the project team looking at the save game problem will find the cause and a solution. Nemo
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"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#11 |
Ace of the Deep
![]() Join Date: Jun 2010
Location: Koh Samui, Thailand
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A couple of things I have noticed but not seen mentioned elsewhere are the save file dates given in the load game screen. These seem to get messed up from time to time, the dates/times getting corrupted. For example, I recently had a save game go bad on me and whilst loading the game I noticed that the save times given for 'In base after patrol' and 'In base before patrol' had gone bad, the earlier save showing a later date & time than a subsequent save.
Also, a couple of times I have noticed the save file name appearing in the loading screen- at the end of the monthly reports paper- same font and everything.... I'm probably wrong and usually am, but I can't help thinking that this saving issue has something to do with the use of time compression. It would be interesting to know if those of you who play the game at '1' speed have save games corrupting. |
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#12 | |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,144
Downloads: 54
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Nemo
__________________
"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#13 | |
Commander
![]() Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 463
Downloads: 423
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As I understand it, in SH3 you must not save: 1) while submerged (and note that in heavy seas you can often be momentarily submerged as a wave hits you) 2) If you are within 30km of any harbour. 3) If you are in contact with any other units - friendly or enemy - including aircraft. Did I miss any other conditions? Following these 3, I've not experienced a bad save in about a year. Much as I love SH3/GWX, I've just finished a couple of patrols with Operation Monsoon/OMEGU (SH4 v1.5), and for me, it's now almost as enjoyable to play as SH3 ( ![]() ![]() Given the failings of SH5 (and SH3 too), I'm hoping that ATO modders will continue to focus on the more stable SH4. It was certainly nice not having to worry about these things for a while. I get that all the time. It's been harmless so far.
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There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey |
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#14 |
A-ganger
![]() Join Date: Feb 2010
Location: Florida
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I too have started SH4, and I just cant seem to get into it. The AA crews are worthless, and believe it or not, I really miss the crew management. I like the stability, but somethings still missing from SH4. Any idea how to get my game to the points of your comment?
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#15 | |
Commander
![]() Join Date: Dec 2009
Location: Just east of the west coast.
Posts: 463
Downloads: 423
Uploads: 0
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As to why I'm lucky with saves, I'm just religious about how I save. Never when submerged ( and always very careful not to be momentarily submerged in bad weather), never if any harbors or surface or air units are within 30Km (now 50Km), and always at zero time compression (forgot about that one, never save at a high TC) If I can't meet those conditions and i need to leave, then I pause the game and alt-tab out of it. I've left it like that for hours without any ill effects. I've also cut down on the number of Mods I load (I did have more problems when I was experimenting with every mod there was), and I've installed the 4GB [edit] patch which allows SH3 to access a lot more virtual memory. Ale, Lager or Pilsner?
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There are no great men, only great challenges that ordinary men are forced by circumstances to meet. -- Admiral William Halsey Last edited by Capt. Morgan; 09-21-10 at 09:45 PM. |
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