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Old 08-21-10, 07:15 PM   #1
Hans Uberman
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Default Officers -> Radioman

I'm in the middle of a long patrol, and already considering the next skill to give one of my officers. Upon my return to Lorient, I would like to give an officer the Radioman qualification. So my question would be, "Is there any benefit to giving your officer the radioman skill?" I have two petty officers with the skill and it's great, but will an officer placed in the command room with this qualification produce any benefit to the men in the radio/sonar room?

Sorry if this has been stated elsewhere, but my search didn't come up with an answer.
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Old 08-21-10, 07:34 PM   #2
Tessa
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Somewhere in the mods section I've heard people mention an improved qualification mod that improves them, I'd look around there to start with. Not sure how/what it does, its on my list of things to look for today, I too have wondered about such things - like the helmsman qualification. Way things stand any officer can navigate the boat (something that wasn't true, besides the captain most officers wouldn't know how to navigate unless they were learning for themselves so they could get their own boat) and having the qualification doesn't seem to have any positive effects.
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Old 08-21-10, 10:45 PM   #3
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Quote:
Originally Posted by Hans Uberman View Post
...will an officer placed in the command room with this qualification produce any benefit to the men in the radio/sonar room?
I don't know, as I've never tried it, but I think the two are tied together. The question I have is why would you want to? I give Torpedo and Machinist skills, so they can be of some benefit where I think it counts. I'd rather have at least two POs with Radio skills.
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Old 08-22-10, 12:00 AM   #4
HW3
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I do not think so since the compartments are separate. I would give them the repair skill instead. You can never have too many guys with the repair skill.
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Old 08-22-10, 12:45 AM   #5
Gerald
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I agree with HW3,

Some rooms available are not officers of the radio service,but the repair is very important.
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Old 08-22-10, 05:09 AM   #6
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I always give radioman skill to both sonar/radio operator, not sure it makes a difference, but I like to think it does.
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Old 08-22-10, 08:33 AM   #7
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I think it does so I do the same papa_smurf.
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Old 08-22-10, 11:34 AM   #8
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Quote:
Originally Posted by papa_smurf View Post
I always give radioman skill to both sonar/radio operator, not sure it makes a difference, but I like to think it does.
Does it make a difference? I've never really noticed anything different from full efficiency with 2 trained petty officers to barely quarter trained with 2 seamen. Other than that the radioman picks better songs for the gramophone...
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Old 09-09-10, 03:07 PM   #9
Alky
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Quote:
Originally Posted by papa_smurf View Post
I always give radioman skill to both sonar/radio operator, not sure it makes a difference, but I like to think it does.
Excuse a possibly noob question, but how do you "give" skills or qualification to a particular crew member??
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Old 08-22-10, 09:14 AM   #10
Hans Uberman
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Quote:
Originally Posted by Sailor Steve View Post
The question I have is why would you want to? I give Torpedo and Machinist skills, so they can be of some benefit where I think it counts. I'd rather have at least two POs with Radio skills.
I already have two officers with both Torpedo and Machinist, plus plenty of petty officers with those skills. I don't really need more. They are handy skills indeed.

Thanks all. I'll test it out just to be sure, but I'll consider an alternative skill for the my final choice. (All other officers have three skills now.)
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