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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Apr 2004
Posts: 786
Downloads: 254
Uploads: 0
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After coming back finally, I must say I have been missing out!
I like to take an hour or so a day (I admit its probably more ![]() After the years and playing SH4 and SH5, I have been so deprived, thinking the newest has to be the best, oh I was so wrong. The few reasons I love this game. Obviously you get immersed, but the small details that make this game so exciting for me. For one, with SH5, everything seemed so fake, I love how when I say a command (all ahead full, left 5 degrees rudder) it does not happen immediately, just like it would probably be in real life, it takes a few second for the command to actually take place and then a few more for the action to happen.. That right there is huge to me. Second is the mods, I cannot say enough about these guys! They really should get all the profits that UBI makes, lol, sure SH3 is a good game vanilla, but nothing you could write home about.. These modders made this game absolutely AWESOME! I cannot thank you all enough! Third, I can finally die, lol, nothing seems more real than heading right into a heavily escorted convoy and knowing there is a slim chance you might make it out alive AND sinking some ships.. I just finished me 5th patrol and into my 6th, its 1943 and I know the DD's have improved with technology and technique.. I decided to go into this convoy head first, getting pinged from about 4 DD's and sitting at 100M until the perfect time to go to Periscope depth.. I finally make it to 12M after doing my best to avoid the Depth Charges, only to find out when I am looking through my scope something is wrong.. I am angled up staring at the sky.. I think to my self, WTF? and realize those depth charges I avoided was a wrong way of thinking.. My aft compartments were flooding fast and causing my ass end to sit deep and my nose stick straight up in the air.. Just enough for the enemy to fire their big guns at.. I quickly crash dive hoping to fix it deep below (I forgot to have my damage team ready) and before I know it I am digging deep into the ocean, thanks to the big gun I am now taking in water in my bow compartment, LOL is what I did, I was able to quickly fix the problems and return to Periscope. I did a great salvo spread towards a small carrier (Balu class or something?) and went back to 100m, only to hear the explosions going off like the 4th of july.. I never got so excited in a game, it gave me goose bumps. Unfortunately my batteries were so damaged I was barley able to break a knot, this gave them guys shooting practice and I was sunk with all hands. I don't play dead is dead, so later on I am going to reload my game.. ![]() BTW quick question.. Using commander (I play GWX3 with commander and a few mods) should I check off the roll back to SH3 setting upon exiting? I just recently checked it, from a post I read here that its a good idea to do this? THANKS AGAIN! |
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#2 |
Weps
![]() Join Date: Mar 2010
Posts: 367
Downloads: 9
Uploads: 0
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The main reason: Because it's challenging.
how many games these days are challenging? not many. theyre all catering to the young entitlement crowd that hates making an effort to do anything. no more winners and losers, everyone gets an award for participating! ![]() |
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#3 |
Rear Admiral
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I would leave it checked, and have Commander do the auto-rollback on game exit. This means you don't have to remember to go in and do it manually should you decide to add/remove mods or make any other changes to your game files. If you don't remember to do it, it can cause problems; so let Commander remember for you.
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#4 |
Sparky
![]() Join Date: May 2010
Posts: 154
Downloads: 10
Uploads: 0
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I enjoy the fact that it quickly raises the stakes. 1939 and it is a happy season, lot of nice targets unescorted. Even Late 1940 you have to brave convoys with escorts. That and there so much I have yet to see, for example, never seen the air-force attack a convoy, and only recently did I have the chance to take part in the invasion of Norway.
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SH3 - GWX3 & Commander 3.2 Realism- 43%, D.I.D. (I play with unlimited fuel and with Auto-ID targets) |
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#5 |
Rear Admiral
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One thing I've found that I think makes it so enjoyable for me, is the mix of tactics/strategy with the "shoot 'em up" aspects of actually carrying out an attack.
A game that consists of nothing but moving along a mostly predetermined course and trying to destroy the next hostile element that appears is fun for a while, but only for so long. OTOH, when it comes to the strategic element, I don't want to command an entire army/navy, build an empire, or anything as grand as that. That's too much like work. ![]() SH3 seems to give me the best of both worlds. I get the thrill of encountering and doing battle with an enemy, and I have a lot of discretion when it comes to how I pursue my own personal "campaign" once I'm out at sea. But I'm not bogged down in trying to oversee the entire Battle of the Atlantic, much less "my side" in the conflict as a whole, and compared to a lot of "shooter" games the variations in terms of when and where I'll meet the enemy, who he'll be and how much of a threat he'll pose, seem almost endless. Plus I love the fact that, unless I want to be, I'm not tied to the computer, my hands wrapped permanently around a controller or poised over the keyboard/mouse, for the duration of a playing session. I can load up the game, pick up my career where I last left off, and once I'm out at sea with a course set and every station manned to my satisfaction, I can relax and read a book or get up and do some chores and come back to the game periodically to check on our progress or respond to a shout out from one of my crew. I don't have to be right there looking over their shoulders every minute, but I do have to remain mindful of our general situation and the fact that I may need to jump into action at any moment. And that, I think, adds to the immersion factor for me. |
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#6 |
Sparky
![]() Join Date: May 2010
Posts: 154
Downloads: 10
Uploads: 0
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I have been known to be sitting in my computer chair, with my kindle reading Nuromancer or Iron Coffins, Listening to my shortwave radio, pressing the time forward key after all the "Message received!" you get with GWX.
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SH3 - GWX3 & Commander 3.2 Realism- 43%, D.I.D. (I play with unlimited fuel and with Auto-ID targets) |
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#7 |
Sailor man
![]() Join Date: Mar 2006
Posts: 43
Downloads: 154
Uploads: 0
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I like the fact that you can't wade into a convoy or task force like the hand of God and get away with it...
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#8 |
Shore leave
![]() Join Date: Jul 2010
Posts: 70
Downloads: 13
Uploads: 0
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For me, it has to be the sheer awesomeness of GWX. I just finished playing the Ice Ice single mission ... nothing beats the thrill of hunting a merchantman while dodging escorts and icebergs. Terrific fun! (for the record, I sank three Flowers after leading them in the most hilarious dance around an iceberg, and bagged a modern tanker - then lost 7 crew while stupidly trying to fight off a Catalina with the flak guns)
That mission had summed it up for me: an amazing game, made even more amazing by the modding community, complete with the immersion that we all love. Best of all, I know I can reload the exact same mission and get a completely different experience to the above. ![]() |
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#9 |
Ace of the Deep
![]() Join Date: Jun 2010
Location: Koh Samui, Thailand
Posts: 1,196
Downloads: 168
Uploads: 0
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The challenge, the mounting tension- especially as the stakes continually increase, GWX, the dynamic environment- I can't play linear games anymore. It all adds up to a very exciting experience.
And of course this community with it's multitude of cuddly people. ![]() |
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#10 |
Grey Wolf
![]() Join Date: Aug 2007
Location: ...somewhere in the swamps of Jersey.
Posts: 909
Downloads: 157
Uploads: 0
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Dynamic campaign. Lot's of other great reasons, but that feature alone makes the game for me.
Everytime you go out on patrol you never know what will happen. Even after a thousand patrols you can still see something new. Keep all the other bells and whistles and have only scripted missions? I would have stopped playing after a month or so.
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...I fought in many guises, many names, but always me. Patton
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#11 | |
Weps
![]() Join Date: Dec 2009
Location: Averof's bunk
Posts: 357
Downloads: 389
Uploads: 0
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Deep into that darkness peering, long I stood there wondering, fearing, Doubting, dreaming dreams no mortal ever dared to dream before... |
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#12 | |
Seasoned Skipper
![]() Join Date: Apr 2008
Posts: 732
Downloads: 89
Uploads: 0
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that and GWX which is the finest balance between fun, history and realism ever created
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And when an 800-ton Uboat has you by the tits... you listen! |
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#13 |
Swabbie
![]() Join Date: Jul 2010
Location: Norway
Posts: 8
Downloads: 15
Uploads: 0
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Because you can choose your own destiny
![]() Free like a fish, swim there where you want...
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(Stock) SilentHunter III (v1.4b) + Gramophone Tunes ![]() Location: Norway |
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#14 |
Navy Seal
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It is the closest to real you can get. No two patrols are ever alike. There is always something new/different to be discovered each patrol. The greatest mods/modders I have ever come across. They have made this sim a totally new sim from what it was when it came out.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#15 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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Every patrol is a new adventure. Often it makes one look like a fool.
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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