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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
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Uhm does decoys pretend to be u boats or attract eacorts or hides you from asdic please help sorry for bad english
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#2 | |
Navy Seal
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In practice, if you move away and waters are deep enough and you increase your depth, you can use the thermocline water layers which seem to work if the waters are warm or it is daylight where solar radiation has heated the surface. Use a decoy , Interpose it between you and the pursuing units, submerge as deep as you safely can and initiate silent running The Thermocline water layers Is essentially where temperatures decrease as an object, in this case a sub, increases it's depth . https://en.wikipedia.org/wiki/Thermocline Colder or cooler water traps sound which can prevent your detection from the surface somewhat. Hope that helps. Good luck. ![]() Last edited by Commander Wallace; 12-01-15 at 12:16 PM. |
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#3 | |
Gefallen Engel U-666
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![]() Later decoys, such as Sieglinde : Similar to BOLD, this device was a slight variation where it was designed to resemble a submerged U-boat moving at 6 knots. The Sieglinde was installed in chambers on the sides of the U-boat. It could be ejected to a considerable distance from the boat when attempting to hide from a seeker's sonar equipment. The Sieglinde was powered by electric motors, allowing it to move at 6 knots (11 km/h), and to periodically ascend or dive, thus imitating the sonar return of an actual submarine. This allowed the real U-boat to slip away quietly from pursuing ships. It was typically used in combination with Pillenwerfer (or BOLD) decoys Siegmund: This was an anti-sonar device which emitted a series of deafening explosions and were intended to blackout the enemy’s listening gear. The U-boat would make its getaway by altering course or running at high speed during this short period. ![]() More importantly, when the submarine was under attack by a surface vessel using sonar, the information from the bathothermograph allowed the submarine commander to seek thermoclines, which are colder layers of water, that would distort the pinging from the surface vessel's sonar, allowing the submarine under attack to "disguise" its actual position and to escape depth charge damage and eventually to escape from the surface vessel. AS Sailor Steve has pointed out previously the thermalcline layer does not hide the submerged U-boat; but like a spear fisherman looking down at a target fish through the surface or a straw in a water glass, the actual position is altered slightly..enough for an able commander to skirt disaster...but not for long! Of some interest: http://harpgamer.com/harpforum/index.php?/topic/3527-tactics-101-anti-submarine-warfare-asw-part-2/Things have gotten worse since WWII; even Blue whales are changing their song pitches. https://student.societyforscience.org/article/underwater-racket
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"Only two things are infinite; The Universe and human squirrelyness?!! Last edited by Aktungbby; 12-01-15 at 03:42 PM. |
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#4 |
Ace of the Deep
![]() Join Date: Sep 2013
Location: France
Posts: 1,072
Downloads: 155
Uploads: 0
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Ah ? I believed that decoys were acoustic devices which were deluding the enemy hydrophones. But here, I'm reading that they were emitted hydrogen bubbles in order to delude the enemy sonars. Really ? And in SH3, the enemy SONARS are being deluded ??
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#5 | |
Gefallen Engel U-666
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https://shamazkhan.wordpress.com/2010/12/31/u-480-first-stealth-submarine-the-hunter-becomes-the-hunted/ https://en.wikipedia.org/wiki/German_submarine_U-480
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"Only two things are infinite; The Universe and human squirrelyness?!! Last edited by Aktungbby; 12-01-15 at 03:50 PM. |
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#6 |
GLOBAL MODDING TERRORIST
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Decoys in SH3 seem to be there to delude you into a false sense of security.
I've never seen them work myself. ![]() |
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