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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Jan 2004
Posts: 522
Downloads: 32
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ok improved sunlight rays, fog light rays. night and moon ambient rays.
improved uboat interior lighting =little brighter , default imo was to dark. screens here ,..not photoshopped ingame mod. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() DOWNLOAD LINK HERE ![]() http://www.mediafire.com/?u0eyy2hy5oq video demo here enjoy all.
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![]() "One torpedo ... one ship" my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8 Last edited by Webster; 03-09-10 at 01:28 PM. |
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#2 |
Seasoned Skipper
![]() Join Date: Feb 2008
Location: Good old Germany
Posts: 739
Downloads: 80
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Wow, looks good !
I will give it a try. Thank you Sir ! ![]()
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#3 |
Stowaway
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I think only the red is too bright.
In real the red lights are very low and dark this is for nightseeing. But the rest is great. |
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#4 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
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It looks very nice, you can show us how you do that?
I think that interest us all! ![]() |
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#5 | |
Captain
![]() Join Date: Jan 2004
Posts: 522
Downloads: 32
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![]() Quote:
if you dont like it dont use it. maybe your monitor is to bright ? my eyes it looks good. red lighting was only really used in conning tower in real life.
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![]() "One torpedo ... one ship" my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8 Last edited by capthelm; 03-08-10 at 08:07 AM. |
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#6 | |
Captain
![]() Join Date: Jan 2004
Posts: 522
Downloads: 32
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![]() Quote:
no seperate editing on this. took me a while to blend it all to the right amount that i liked. this code below controls the outside lighting rays and bloom. .................................. [HDR Exterior] SunMultiplier=1.0 ; multiplier for the sun color EyeAdaptationTime=0.5 ; the time it takes for the eye to adapt to the new exposure GaussBloomDeviation=9.4; ; Deviation factor for the Gauss Blur & Bloom GaussBloomMultiplier=2.10; ; Multiplier for the Gauss Blur & Bloom StarEffectMultiplier=0.20; ; Scale for the stars effect LightShaftsStrength=0.04 LightShaftsDensity=0.7 LightShaftsDecay=0.90 LightShaftsWeight=2.20;1.00 LensFlareBlur=1.7 EnableColorCorrection=1 ColorCorrectionFilter=data/filters/ColorCorrection/hdr_exterior.cfg .................................................. ..................... inside the uboat light effects bloom .................................................. .............. [HDR Interior Submarine] SunMultiplier=1.0 ; multiplier for the sun color MiddleGray=1.0 ; regulates the scene exposure MaxLuminanceScale=1.80 ; controls how much the eye adapts LightOffset=0.103 ; a larger amount means less glow from the bright pass EyeAdaptationTime=10.0 ; the time it takes for the eye to adapt to the new exposure GaussBloomDeviation=1.0 ; Deviation factor for the Gauss Blur & Bloom GaussBloomMultiplier=0.70 ; Multiplier for the Gauss Blur & Bloom StarEffectMultiplier=0 ; Scale for the stars effect BloomEffectMultiplier=2.15 ; Scale for the bloom effect LightShaftsStrength=0.08 LightShaftsDensity=0.8 LightShaftsDecay=0.98 LightShaftsWeight=1.60 LensFlareOffset=2.5 ; amount of light that goes into lensflare (relative to LightOffset) LensFlareMultiplier=0.05 LensFlareBlur=0.7 EnableColorCorrection=1 ColorCorrectionFilter=data/filters/ColorCorrection/hdr_interior_submarine.cfg .................................................. ...... uboat bunker pen .................................................. ..................... [HDR Interior Bunker] SunMultiplier=1 ; multiplier for the sun color MiddleGray=0.1 ; regulates the scene exposure MaxLuminanceScale=10.00 ; controls how much the eye adapts LightOffset=0.2 ; a larger amount means less glow from the bright pass EyeAdaptationTime=2.0 ; the time it takes for the eye to adapt to the new exposure GaussBloomDeviation=4.15 ; Deviation factor for the Gauss Blur & Bloom GaussBloomMultiplier=1.5 ; Multiplier for the Gauss Blur & Bloom StarEffectMultiplier=0 ; Scale for the stars effect BloomEffectMultiplier=0.183 ; Scale for the bloom effect LightShaftsStrength=0.022 LightShaftsDensity=0.6 LightShaftsDecay=0.97 LightShaftsWeight=1.0 LensFlareOffset=2 ; amount of light that goes into lensflare (relative to LightOffset) LensFlareMultiplier=0.3 LensFlareBlur=3.0 EnableColorCorrection=1 ColorCorrectionFilter=data/filters/ColorCorrection/hdr_interior_bunker.cfg ...................... i did tweak also the bloom , but not added to much. many people dont like it when its increased to much. also brightend the uboat bunker. ...................... have fun tweaking, ... i like mine enjoy all.
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![]() "One torpedo ... one ship" my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8 Last edited by capthelm; 03-08-10 at 08:11 AM. |
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#7 |
Seasoned Skipper
![]() Join Date: Feb 2008
Location: Good old Germany
Posts: 739
Downloads: 80
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Fine mod sir. I tweaked your files a little bit for myself. Your mod counters the nvidia problems with sun glares a little bit which is fine.
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#8 |
Captain
![]() Join Date: Jan 2004
Posts: 522
Downloads: 32
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nice lighting effects at last ..
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![]() "One torpedo ... one ship" my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8 |
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#9 |
Captain
![]() Join Date: Jan 2004
Posts: 522
Downloads: 32
Uploads: 0
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made another small video clip to show case the mod and screen below simply breathtaking now.
video clip ![]() screen ...dawn, breaking through clouds. ![]() ![]()
__________________
![]() "One torpedo ... one ship" my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8 Last edited by capthelm; 03-08-10 at 02:00 PM. |
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#10 |
Soundman
![]() Join Date: May 2007
Location: Near Lyon, France
Posts: 141
Downloads: 14
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Very nice work! Shame that the sun always looks like a ball but it is really better than stock!
Thank you! We are waiting for next version!... ![]()
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![]() La guerre sans haine - War without hate. |
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#11 |
Captain
![]() Join Date: Jan 2004
Posts: 522
Downloads: 32
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wont be any next version sorry, am happy on screen what i see.
last time i looked, planets and the sun where ball round. looking at my screen above you can see the burning halo as well around the sun.
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![]() "One torpedo ... one ship" my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8 |
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#12 |
Soundman
![]() Join Date: May 2007
Location: Near Lyon, France
Posts: 141
Downloads: 14
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Yes I haven't seen it. I am impatient to test it. Is ti jsgme ready?
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![]() La guerre sans haine - War without hate. |
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#13 |
A-ganger
![]() Join Date: Mar 2010
Posts: 78
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I just tried this mod....
OH MY GOD....... So beautiful.. Sunsets are amazing behind the clouds, and the moon too.. Now the clouds actually appear darker when the sun / moon is behind it, rather than being as white as other clouds that recieve sunlight from an angle. Amazing job. Maby the godrays are a BIT too long, they kinda flicker off when you pan your camera away from the sun, maby have them end at the exact distance where the camera "turns them off"? |
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#14 |
Chief
![]() Join Date: Jan 2008
Posts: 320
Downloads: 81
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That looks really pretty. Can you resize your picture so it better fit as wallpaper?
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#15 |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
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That's beautiful, downloading pronto!
Great work Capthelm ![]()
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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