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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
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![]() Join Date: Jun 2005
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They are snipers in this game! As soon as I surface, they blast me from so far away it's crazy. I have read a lot of U-boat books...and never have I read of the deadly pinpoint accuracy of the guns on a merchant ship. Quite the opposite in fact. Is there a mod to change this to make it more realistic...or if not, what file do I change to do it myself?
Thanks!
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#2 |
Ace of the deep .
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C:\Ubisoft\Silent Hunter 5\data\Cfg\Sim maybe ?
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#3 |
Eternal Patrol
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There are, on the other hand, many accounts of merchants opening fire and the u-boat immediately dived and wasn't heard from again. The guns may not have been that accurate, but historically if the merchant was armed at all the u-boat didn't fight it out.
Maybe that's the result they were going for.
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#4 |
Seaman
![]() Join Date: May 2010
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I'm really not seeing this in-game. I've duked it out with a few armed Merchants and even an armed unescorted convoy (had to eventually dive on than one) but there is far more lead flying overhead then hitting my boat.
Their accuracy seems to be in the 10-20% range to me.
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#5 | |
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#6 |
Black Magic
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IRAI made them a little less accurate.
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#7 |
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![]() Here is the file you were referring to. You seem to be right. Maybe alter the Max error angle? The way it is now...does it mean that the merchant gunners will be maximum 3 degrees either way from hitting their mark? 3 degrees is pretty darn good shootin'! [AI Cannons] Max error angle=3 ;[deg] Max fire range=6000 ;[m] Max fire wait=12 ;[s] [AI AA guns] Max error angle=5 ;[deg] Max fire range=1500 ;[m] Max fire wait=7 ;[s] [AI detection] Lost contact time=15 ;[min]
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#8 | |
Black Magic
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#9 | |
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#10 |
Seaman
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Oh yeah.. I forgot to mention... I have a soup of mods running and a few of my own changes. So I'm sure somewhere, somebody monkeyed with their accuracy.
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#11 |
Stowaway
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i would suggest you try a 5 degree error and see what that does, i wouldnt go beyond 5 or it would be too unrealistic and just look silly
i would also suggest reducing max range to 5000 from 6000 |
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