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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
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I tried to disable my mods via JGSME. All but four mods disabled pursuant to JGSME in the reverse order in which they were installed. However, four mods did not uninstall. So, I deleted those four mods in the MOD folder. Then I deleted the JGSME shortcut and the JGSME.exe program. I turned off the computer. I restarted the computer. I downloaded, reinstalled JGSME, and opened it. The four mods where still there! WTF? They are masked, indicating that they have been overwritten, and when I try to delete them I get the message that a couple of other mods must be deactivated first. However, those mods have already been deactivated. In fact, I deleted those mods from the computer as well as the four that will not deactivate. Are the four that won't deactivate hidden on my computer somewhere?
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#2 |
Rear Admiral
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I had that problem with one mod long ago. I can't remember the name of it, but the one mod wouldn't unistall, so the preceeding mods wouldn't. Wonder if it's the same one. There was a easy fix by the author. List the mods and if it's the same it should come to mind. Bubblehead had the same problem. However, seems like it was a TMO1.7 mod, but other versions could have the same problem.
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#3 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
Uploads: 0
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I gave up and have to reinstall the game.
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#5 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0
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OT:
Mush, where can i get a nice skin like that with the teeth? Mahn people have some sweet looking Fleet Boats here. OT: Yeah i've had some near misses in SH4 editing files then realizing i've had the game running the entire time. I just need to stop alt tabbing out. Never good. Bad bugs happen. Way to disable it? |
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#7 |
A-ganger
![]() Join Date: Jun 2010
Location: Germany
Posts: 77
Downloads: 7
Uploads: 0
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Installed mods are stored in the jsgme .ini file, by the way.
May delete everything and still see it in the list as long as the ini file is unchanged ![]() |
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#8 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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There is indeed a hidden folder in the MODS folder that contains the backup files. And guess what it's name is.
![]() My guess is your game file structure is corrupted now. Instead of trying to find the modded files and getting them replaced with the originals you might aswel start thinking of a re-install. I remember older versions of JSGME had a bug that could mess up the file structure in certain circumstances. Make sure you have the last version for your next install.
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My site downloads: https://ricojansen.nl/downloads |
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#9 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#10 |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
Downloads: 9
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Probably because if falls under the same category with "my-wife-is -fooling-around-with-other-guys" ...
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#11 |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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I am more wondering why you are always the first to get blamed? Oh, wait "bugs" is the first to get blamed, you are still number 2, but you try harder.
![]() Peabody
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#12 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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I just remembered way back you describing this in a readme file or thread here. If you didn't then I must be mistaking things. Probably was a version 1.something.
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#13 |
Stowaway
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