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#1 |
Loader
![]() Join Date: Apr 2007
Location: Manchester, UK
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When in patrol areas do most of you stay on the surface hoping for contacts or do you submerge to the appropriate depth for hydrophones to work?
I have the KBD 360 hydrophone upgrade installed and I believe it's range is 20 km for merchants and 100 km for larger convoys. How far can your watch crew see visually when running on the surface? |
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#2 |
Silent Hunter
![]() Join Date: Aug 2006
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Render range is 40km, you'll never see/hear anything beyond that. Ships will pop into or out of existence when they pass that range.
Hydrophone range is generally around 30-35km for initial contact from what I've seen. The starter hydrophone works on the surface and this means you'll have approximately 1000% more fun since you'll catch a lot more contacts. Once you upgrade your hydrophones, or use a mod like UHS which correctly stops surface hydrophone contacts, you'll be lucky to find a ship, ever. You'll have to spend the time ducking under the surface every 2 hours, hoping you're close enough to something to hear it. At first it's "realistic" and "fun", then it's "tedious" and "stupid". ![]() I usually end up meeting enough targets or a convoy on the way to a patrol zone so that I sometimes don't make it there at all. Otherwise I just poke around known shipping routes for targets. |
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#3 | |
Loader
![]() Join Date: Apr 2007
Location: Manchester, UK
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I've just finished the British Coastal Waters and now on Blockade of Germany. Am I going to have a really horrible time with this damn KBD hydrophone then ![]() I thought you had to be in range of a patrol point for a certain period for it to be completed. Are you saying that on the way, if you encounter some ships and sink them, they count towards patrol completion even if you're not near the patrol point? |
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#4 | |
Silent Hunter
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So if you're in that map zone it'll count. ![]() |
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#5 | |
Loader
![]() Join Date: Apr 2007
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![]() I'm also playing at 50% realism with unlimited fuel but limited Co2 and Batteries. Anyone out there playing with limited fuel? I get the impression limited fuel would be a real pain in the arse. |
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#6 |
Silent Hunter
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You usually have enough fuel to reach your patrol point, spend a good amount of time there and make it back to base OK. You'll want to have modded keys or buttons to Max Range at Current Speed and Range to Course End, so you can easily check if you have enough gas to get back home.
All of that is assuming that you're cruising at standard speed and not flank or full. You can also burn up a lot more fuel being decks awash a lot or by using high speeds during intercepts. |
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#7 | |
Grey Wolf
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__________________
x.com/lexatnews |
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#8 |
Silent Hunter
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You're in a u-boat. You're not supposed to sink warships, you're supposed to evade them.
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#9 |
Seaman
![]() Join Date: May 2007
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Yeah i found that out the hard way, although i really should have read my orders properly. It DID say to sink "Merchant" shipping
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#10 | |
Loader
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#11 | |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
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#12 |
Loader
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I'm confused about these patrol point missions in Blockage of Germany. I've been sent to one patrol point after not finding anything at the first and after not finding anything at the second I've now got a message to go back to the first area.
All I'm seeing in these areas are Merchant radio contacts. I've already sunk a Merchant and it apparently doesn't count towards anything. What the hell are AMC ships and do I need to sink AMC ships in these patrol areas to complete the patrol before moving on to the other mission area to find and sink a carrier? |
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#13 |
Silent Hunter
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Yeah, 2 hours is just totally random really. It's enough time make some progress but not too long to feel like I missed something.
Btw, I always disliked the IX boats. TOO BIG! ![]() |
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#14 | |
Swabbie
![]() Join Date: Apr 2005
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Couldn't find any aircraft carriers either so i went to Plymouth and sunk one there, it didn't count ![]() |
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#15 | |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
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I believe they spawn around the Loch Ewe area and head up to Iceland. |
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Tags |
range, sonar range, visual range |
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