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Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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Let's just say I open file XXX_xxx.dat
Goblin opens the file and uses texture embedded in the .dat file but the model has multiple textures in the folder directory XXX_xxx_T01.dds (or .tga) XXX_xxx_T02.dds (or .tga) XXX_xxx_T02.dds (or .tga) Is there a way how to change textures to display any of those alternate textures without opening the .dat file in Silent 3ditor re-embedding the image and re-saving the file?
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