![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]()
Ubisoft's forum mod has put up a thread on the official forums asking for post-release questions for the devs. Get to it!
Quote:
|
|
![]() |
![]() |
![]() |
#2 |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
|
![]()
It's BOHICA time over at the UbiZoo then. I bet it's a PR stunt cooked up by marketing, and the devs are loathing them for it.
How about we dream up a list of questions to ask the suits, and not the devs, over at Ubi? I would hold them responsible for most of the game's shortcomings. I personally would ask why they felt the need to introduce a sleek, modern-looking GUI into a WW2 subsim. |
![]() |
![]() |
![]() |
#3 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
|
![]()
That's assuming that they will answer your question Galanti. I'm leaning to the 'cherry picking' of questions, where they answer the burning question of what soup recipes will be released with the new patch.
__________________
-------------------------------- This space left intentionally blank. |
![]() |
![]() |
![]() |
#4 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
|
![]()
My question is there and it's a doozy. I'd be suprised if it gets answered and if it does, it'll be telling
![]()
__________________
***THE GENERAL*** |
![]() |
![]() |
![]() |
#5 | |
Frogman
![]() Join Date: Dec 2009
Posts: 305
Downloads: 22
Uploads: 0
|
![]() Quote:
__________________
Oh worse than Hitler! You wouldn't find Hitler playing jungle music at three o'clock in the morning! |
|
![]() |
![]() |
![]() |
#6 |
Eternal Patrol
![]() |
![]()
How does the naming of sunken ships work?
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#7 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
|
![]()
Sinking of named ships?
__________________
-------------------------------- This space left intentionally blank. |
![]() |
![]() |
![]() |
#8 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
|
![]()
Id have to ask "What the hell were you thinking !?"
__________________
Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
![]() |
![]() |
![]() |
#9 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
|
![]()
So you blame the Devs I take it? Can't say I blame you
![]()
__________________
***THE GENERAL*** |
![]() |
![]() |
![]() |
#10 |
Eternal Patrol
![]() |
![]()
No. In SH3 merchants you sank were supposed to get names. It was never finished, but SH3 Commander fixed that, which led to my Ship Names mod. Dan told me in Houston that SH4 gives them names, but I've never seen it. SH5 was supposed to, but I'm told that it doesn't. If the functionality is there, I'd like to know how it actually works, under the hood, so I can think about the future of applying all the names I have.
Of course that has to wait until there are models for all those merchants, but I like to plan ahead.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#11 | |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
|
![]() Quote:
Even better if you had to fish a life buoy out of the drink to confirm the ship's name, but now I'm being silly. |
|
![]() |
![]() |
![]() |
#12 |
Commander
![]() Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
Posts: 473
Downloads: 31
Uploads: 0
|
![]()
my question for the devs is simple...
Have they started developing another incomplete SH (SH6 perhaps)? as bonus question... When they start developing SH outside UBI claws and with modders community input? |
![]() |
![]() |
![]() |
#13 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]() Quote:
![]() Also, people need to stop asking about the next patch. It'll come out when it comes out and we'll get a list of what it changes when it does. No sense wasting three questions so far on stuff we're going to be told anyway. :P |
|
![]() |
![]() |
![]() |
#14 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
|
![]()
Whoops, wrong thread.
__________________
|
![]() |
![]() |
![]() |
#15 |
Captain
![]() Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
Uploads: 0
|
Well the last thing any of us should do is to ask something that belittles them, that can produce nothing but ill feelings between us and them and I can assue you we dont want that. They didn't make the decision to release it in an unfinished state, their bosses do that. And that is only in consideration of money, and the need to have the investment start making profit before they run out of money on the development.( if not already)
So my question was in keeping with my priority one rule K.I.S.S. It was : What are you working on(fixes or additions) for the next patch? That I figure kept the question itself simple, and would garner the most info on whats going on right now and for the immediete future of SH5, we already know what's in it's past so asking stuff like "What were you thinking?" stands to produce nothing useful or informative, and it also contrbutes to offending them, and they already have plenty of that. ![]() And yes I already posted it over there.
__________________
"Chance favors the prepared mind" |
![]() |
![]() |
![]() |
|
|