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-   -   If you had one question for the devs... (https://www.subsim.com/radioroom/showthread.php?t=165495)

kylania 03-19-10 02:17 PM

If you had one question for the devs...
 
Ubisoft's forum mod has put up a thread on the official forums asking for post-release questions for the devs. Get to it!

Quote:

Posted by ms-kleaneasy Fri March 19 2010 14:10 Fri March 19 2010 11:10
Prior to the games release you had the chance to pose questions to the development team behind Silent Hunter 5, now that Silent Hunter 5 is out and many of you have bought and played the game I’d like to know...... if you could ask the developers just one question what would it be?

One question per post and member ONLY

I’ve no doubt each of you have many more than one question each so when posting consider your question carefully, review the questions posted before yours and try to avoid duplicates

http://forums.ubi.com/eve/forums/a/t...7/m/3091020348

Galanti 03-19-10 02:21 PM

It's BOHICA time over at the UbiZoo then. I bet it's a PR stunt cooked up by marketing, and the devs are loathing them for it.

How about we dream up a list of questions to ask the suits, and not the devs, over at Ubi? I would hold them responsible for most of the game's shortcomings.

I personally would ask why they felt the need to introduce a sleek, modern-looking GUI into a WW2 subsim.

Nisgeis 03-19-10 02:27 PM

That's assuming that they will answer your question Galanti. I'm leaning to the 'cherry picking' of questions, where they answer the burning question of what soup recipes will be released with the new patch.

The General 03-19-10 02:30 PM

My question is there and it's a doozy. I'd be suprised if it gets answered and if it does, it'll be telling :hmmm:

Kapitanleutnant 03-19-10 02:30 PM

Quote:

what soup recipes will be released with the new patch.
Wanna know the A to this Q.

Sailor Steve 03-19-10 02:31 PM

How does the naming of sunken ships work?

Nisgeis 03-19-10 02:34 PM

Quote:

Originally Posted by Sailor Steve (Post 1324118)
How does the naming of sunken ships work?

Sinking of named ships?

SteamWake 03-19-10 02:35 PM

Id have to ask "What the hell were you thinking !?"

The General 03-19-10 02:38 PM

Quote:

Originally Posted by SteamWake (Post 1324125)
Id have to ask "What the hell were you thinking !?"

So you blame the Devs I take it? Can't say I blame you :hmmm:

Sailor Steve 03-19-10 02:43 PM

Quote:

Originally Posted by Nisgeis (Post 1324122)
Sinking of named ships?

No. In SH3 merchants you sank were supposed to get names. It was never finished, but SH3 Commander fixed that, which led to my Ship Names mod. Dan told me in Houston that SH4 gives them names, but I've never seen it. SH5 was supposed to, but I'm told that it doesn't. If the functionality is there, I'd like to know how it actually works, under the hood, so I can think about the future of applying all the names I have.

Of course that has to wait until there are models for all those merchants, but I like to plan ahead.

Galanti 03-19-10 02:47 PM

Quote:

Originally Posted by Sailor Steve (Post 1324141)
No. In SH3 merchants you sank were supposed to get names. It was never finished, but SH3 Commander fixed that, which led to my Ship Names mod. Dan told me in Houston that SH4 gives them names, but I've never seen it. SH5 was supposed to, but I'm told that it doesn't. If the functionality is there, I'd like to know how it actually works, under the hood, so I can think about the future of applying all the names I have.

Of course that has to wait until there are models for all those merchants, but I like to plan ahead.

Ironic that in the days of high-powered cpus and gpu we're still not getting all those little touches that add atmosphere and immersion.

Even better if you had to fish a life buoy out of the drink to confirm the ship's name, but now I'm being silly.

thyro 03-19-10 02:49 PM

my question for the devs is simple...

Have they started developing another incomplete SH (SH6 perhaps)?

as bonus question...

When they start developing SH outside UBI claws and with modders community input?

kylania 03-19-10 02:50 PM

Quote:

Originally Posted by thyro (Post 1324151)
my question for the devs is simple...

Have they started developing another incomplete SH (SH6 perhaps)?

as bonus question...

When they start developing SH outside UBI claws and with modders community input?

Ask your questions over there, not here. :)

Also, people need to stop asking about the next patch. It'll come out when it comes out and we'll get a list of what it changes when it does. No sense wasting three questions so far on stuff we're going to be told anyway. :P

Safe-Keeper 03-19-10 02:54 PM

Whoops, wrong thread.

SabreHawk 03-19-10 03:00 PM

Well the last thing any of us should do is to ask something that belittles them, that can produce nothing but ill feelings between us and them and I can assue you we dont want that. They didn't make the decision to release it in an unfinished state, their bosses do that. And that is only in consideration of money, and the need to have the investment start making profit before they run out of money on the development.( if not already)

So my question was in keeping with my priority one rule K.I.S.S.

It was :
What are you working on(fixes or additions) for the next patch?

That I figure kept the question itself simple, and would garner the most info on whats going on right now and for the immediete future of SH5, we already know what's in it's past so asking stuff like "What were you thinking?" stands to produce nothing useful or informative, and it also contrbutes to offending them, and they already have plenty of that.:03:

And yes I already posted it over there.


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