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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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Anyone else find it kinda funny how you could be up in the conning tower...you fire your load of torpedos at a convoy, then have to run down the ladder and sprint into the next room to tell that guy to use the Riposte ability so you can load the torpedo's faster?
You then run all the way back and up the ladder to the attack scope and hope a DD is not about to drill you /w depth charges. Sure you could get around it by doing the hokey pokey before you are ready to fire, but stil... |
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#2 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
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![]() ![]() thought through, poorly implemented, unfinished and/or error ridden? That's some controversial stuff. /lowest form of wit.
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#3 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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I don't mind talking to people, it adds a bit of immersion to the game. What I do mind is feeling like I have to do it to raise their morale. Not to mention that it's buggy (I hate it when you talk to people and their speech bubble doesn't go away, or when I talk to someone and their morale decreases).
Nothing mods can't fix, I guess.
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#4 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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Uth oh there on to us... dive deep! Silent running... oh wait I got to get out of my chair and climb this ladder first ![]()
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#5 |
Seasoned Skipper
![]() Join Date: Apr 2005
Posts: 665
Downloads: 79
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I think that morale decrease is intentional. Making him talk about his violin's strings being cut is painful and reminds him of bad things.
Riposte I think is one of those abilities where you quietly take the crew member aside and whisper the secret plan to improve patriotic zeal. I don't think it was intended to be used tactically to improve reload times during the heat of battle. Not exactly something you shout during an attack "COMMENCE PROPAGANDA!" Long term "crew maintenance" options are fine to require you to leg it around the sub like the soup. The other tactical orders like silent running should be able to be commanded remotely by telephone or mouth chain. |
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#6 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
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Yeah, it's a decent system on the surface, but it suffers from several faults:
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#7 | |
Rear Admiral
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#8 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,688
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Can you turn the moral off like in SH3 (FATIGUE_COEF)?
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Sub captains go down with their ship! |
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#9 |
Frogman
![]() Join Date: Mar 2010
Posts: 308
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#10 | |
Watch
![]() Join Date: Mar 2010
Posts: 25
Downloads: 17
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Brush your teeth, Herr Kaleun! |
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#11 |
Frogman
![]() Join Date: Mar 2010
Posts: 308
Downloads: 75
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#12 |
Commodore
![]() Join Date: Jul 2008
Location: England
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I believe someone has already done just that. Check the SH5 mod board, I'm sure I saw mention of it.
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#13 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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Some of them aren't that citical, and walking over to talk to him aint so bad,
But man.. some of these really need hotkeys (some do have them), or a way to access them without running over to the guy. |
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#14 |
Sonar Guy
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It seems that the Devs have planned to go this way. But they stopped.
Found this in the Menu\Gui\Layout. ![]() Hud animations comunicator.dds |
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#15 |
Medic
![]() Join Date: Mar 2005
Location: .be
Posts: 168
Downloads: 47
Uploads: 0
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Add me to the "annoyed" list with this missing feature.
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Saw blub blubb... |
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