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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Jul 2009
Location: Dark forest
Posts: 793
Downloads: 316
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Sorry if this is wrong section but I need a bit help since I can't get the mods working for some reason. Here is step by step what I did:
-Installed SH -Downloaded the patch -Installed JSGME -Created MODS folder -Placed all the mods to MODS folder -Ran JSGME -Enabled all the mods And still I can't get those mods working. What am I doing wrong? |
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#2 |
Frogman
![]() Join Date: Mar 2010
Posts: 308
Downloads: 75
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Are the JSGME .exe and the Mods folder in the SH5 main directory? If not, place them there and try again.
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#3 |
Nub
![]() Join Date: Aug 2007
Posts: 3
Downloads: 2
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Here's what I did wrong:
in the MODS-directory I had "double folders". E.g. I had the mod "Accurate_German_Flags" in this directory: SH5/MODS/Accurate_German_Flags/Accurate_German_Flags So I moved it to SH5/MODS/Accurate_German_Flags then it worked. You might want to check out if thats the problem in your case. |
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#4 |
Commodore
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Your directories should look like this. The first folder in each mod should be 'data'.
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#5 | ||
Grey Wolf
![]() Join Date: Jul 2009
Location: Dark forest
Posts: 793
Downloads: 316
Uploads: 0
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Quote:
I can enable mods from JSGME but they do not apply to the game. |
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#6 |
Commodore
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Hmm... which mods are you using?
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#7 |
Grey Wolf
![]() Join Date: Jul 2009
Location: Dark forest
Posts: 793
Downloads: 316
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Currently these:
REL_UboatTweaks REL_AI_Detection_Tweaks OldStyleSHControls_1_1_0_byTheDarkWraith MoraleMod MightyFine Crew Mod 1.1 TEST Jimimadrids_Tools Drifter's Damage Control Screen v.102 Critical hits 1.1 Torpedos Conning Tower Compass Fix No Damn Bubbles, No Damn Halo Mod REL Das Boot Sound Mod |
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#8 |
Commodore
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I think I recall reading somewhere about mods not working with Vista or Win7, depending on where you install the game. Something about file protection stuff. What operating system are you using and where did you install SH5? Also, what folders to you see in your SH5 directory?
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#9 | |
Grey Wolf
![]() Join Date: Jul 2009
Location: Dark forest
Posts: 793
Downloads: 316
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![]() Quote:
Folders: Data Dials for_MODS_folder German text Included mods from others MODS Support |
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#10 |
Commodore
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Ok. One thing I can see is "for_MODS_folder". I think there are sub folders in there that are the actual mod and need to pulled out to be in MODS. That mod is packaged a little different than normal.
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#11 | |
Grey Wolf
![]() Join Date: Jul 2009
Location: Dark forest
Posts: 793
Downloads: 316
Uploads: 0
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Edit: Did not work.. |
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#12 |
Swabbie
![]() Join Date: Mar 2010
Posts: 12
Downloads: 25
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Thanks Heretic.....you fixed my problem too....it's the folder with a folder mistake.
Windows 7 |
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#13 |
Commodore
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Well, they gotta be going somewhere. After you install the mods, do you have any folders named 'data' anywhere else? There should be one in Silent Hunter 5 and one in each of the mod folders. You shouldn't have Silent Hunter 5\data\data, for instance
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#14 | |
Grey Wolf
![]() Join Date: Jul 2009
Location: Dark forest
Posts: 793
Downloads: 316
Uploads: 0
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![]() Quote:
Quite an annoying problems since I would not want to start playing campaign before getting these mods working.. |
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#15 | |
Commodore
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I'm out of suggestions. The only thing left I can think of is to make sure you activated the mods in JSGME, ie move them from the left window to the right. Silly, but I can't think of anything else.
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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