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Old 03-05-10, 11:54 PM   #1
iambecomelife
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Default Adding new ships to SH5

Hello; I am wondering if anyone has successfully added new ships to the game or imported SH3/SH4 ships. I have tried so far with no success. I would love to know what the correct process is for doing this.
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Old 03-06-10, 01:00 AM   #2
denis_469
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Similarly. I'm from 2005 year collection units for 3 and 4 parts. Now I have near 800 ships and 200 planes from various autors and years. If anyone can convert for SH 5 - I send him and after convert him u/l units for all.

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Originally Posted by iambecomelife View Post
Hello; I am wondering if anyone has successfully added new ships to the game or imported SH3/SH4 ships. I have tried so far with no success. I would love to know what the correct process is for doing this.
As I understand need convert DAT files from old ships to GR2 format SH5. It's all what I clear now.

Last edited by denis_469; 03-06-10 at 01:17 AM.
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Old 03-06-10, 01:57 AM   #3
iambecomelife
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Well, according to another forum I visited, Granny 3d costs about, oh, $10,000 - $12,000 per license...? That's a little much for me. Let's hope there's another way to get ship conversions done.
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Old 03-06-10, 05:23 AM   #4
elanaiba
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I don't think its possible to go directly from dat to Gr2.

But the game should be able to read dat files.
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Old 03-06-10, 06:20 AM   #5
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Quote:
Originally Posted by elanaiba View Post
I don't think its possible to go directly from dat to Gr2.
Are there any practical reasons behind changing the 3D-model format or it was rather a political decision?
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Old 03-06-10, 06:36 AM   #6
elanaiba
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Nothing political its just that both dat and gr2 files are what you get when exporting from Max. So they are two results of a similar operation done by different exporters.

I suspect it would be technically quite hard to take the dat and change it into gr2.
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Old 03-06-10, 06:49 AM   #7
dize
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we neeed more merchants. i hope that adding them, is possible somehow.
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Old 03-06-10, 07:04 AM   #8
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Quote:
Originally Posted by dize View Post
we neeed more merchants. i hope that adding them, is possible somehow.
Dan says the game should be able to read .dat files as before.
So maybe try copying a SH3/4 ship and modify/create the relavent cfg/sim/etc files... ?
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Old 03-06-10, 07:17 AM   #9
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Still waiting on Delivery of my copy of the game. But you can always do with more units. The are never enough.
Does SH5 have a museum?
If so what are the loading times like compared with SH3 with all the extras?
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Old 03-06-10, 07:19 AM   #10
elanaiba
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Quote:
Originally Posted by mr chris View Post
But you can always do with more units. The are never enough.
QFT
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Old 03-06-10, 07:23 AM   #11
piri_reis
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Quote:
Originally Posted by mr chris View Post
Still waiting on Delivery of my copy of the game. But you can always do with more units. The are never enough.
Does SH5 have a museum?
If so what are the loading times like compared with SH3 with all the extras?
Can't even compare the loading times with SH3. 10-15seconds for Museum.

Well copying ships from SH3/SH4 will not be that hard. All I did was copy the ship to Sea folder and create a cfg in the Roster. Oh and make a few modifications to the ships' .cfg file looking at the new format.. I know the shadows, eqp files might have to be reworked, it won't be a straight copy, but this was done in 2 minutes, SH5 can read .dat files!

Pamir from SH3

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Old 03-06-10, 07:27 AM   #12
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That is very good news indeed.
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Old 03-06-10, 07:30 AM   #13
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Hallo to all,

The GR2 file type is primarily associated with 'Granny' by RAD Game Tools, Inc.. The Granny file type is used by a number of different games, including Microsoft's Age of Empires III and others.

source
http://filext.com/file-extension/GR2
http://www.radgametools.com/default.htm
http://gr2decode.altervista.org/docs.html

I have try this series of programs:
http://gr2decode.altervista.org/file...eshconv1_3.zip
http://gr2decode.altervista.org/files/expotron.zip
http://vnfiles.ign.com/nwvault.ign.c...ugins2.3.0.rar
http://download687.mediafire.com/y1f...mk/eix-epk.zip

But I have a long procedure with Adobe, 3ds and Maya... and many problem...

But here there are many genius very efficient and better than me.

Many thaks to all for all work
Uboat234
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Old 03-06-10, 07:37 AM   #14
UBOAT234
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Error reply
Sorry
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Old 03-06-10, 09:33 AM   #15
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well its cool SH5 reads dats also
All we need then is someone to work on damage model and crew placings

Or the ships stand out a mile as they did in SH4 - though SH4 units may blend in better

Maybe we can expect more units in DLC though some more for free would help

Have to say the choice and volume of merchants is rather piss poor
More destroyers in game than merchant types - prolly more battleship types too
And for a game that supposed to emulate the iidea of sinking merchants to strangle britain that sux
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