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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Jul 2009
Location: Croatia
Posts: 420
Downloads: 52
Uploads: 0
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17.02.2010
Will it be possible to improve the diving methods for example in previous versions of the game one could hardly change depth at low speed while with use of the ballasts one actually shall be able accelerate the depth change without increasing the propeller power. The “diving officer” logic in the game actually uses more ballast or compressed air when depth changes cannot be achieved easily by dive planes – like for example when there’s not enough forward speed. However, direct control to the ballast tanks is not given to the player in the release version of SH5. Are the 7 extra skins that come with the collector edition only available in the Campaign or also on Multiplayer? The customized ships are only available in the Campaign and they are non playable. They act as elite AI units in the dynamic campaign (including the U-boats). By the way, find below a sneak preview of five of the seven exclusive skins (3 submarines & 4 ships) coming with the collector: ![]() ![]() ![]() ![]() ![]() |
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