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Old 01-15-10, 01:33 PM   #1
urfisch
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Default VII TYPE SIM: Modding & modability vs. DLC!

Quote:
Now stated:

" Silent Hunter 5 Ubisoft Type VII U-boat interactive subsim March 2010 Beta"
what a crap...

yes, as Neal wrote: IF it is fully detailed...it MIGHT be a good "sim", even there is only one boat. but this is far from beeing guarenteed.

i tell you guys: i see us trying to get the other boats added...and gettin nicely stuck in creating the animations for the crew in these boats, or any other detail. cause as we know, UBI does not do anything for the modders support...so there will be a lot of stuff, we dont know how to handle.

REMEMBER SH3! For example we had to wait 3 years(!) to get new harbours...after a lot of people digged out enough information, by spending weeks on code-investigation -> Although UBI stated, to release a "harbour creation kit"...lol and this only concerns harbours - and after we also never got any "development modding kit"...i do not believe in any announcement these studio makes, concerning modding/modability. this is pure cheekiness.


So, what do you think. Will we be able to mod the game as easy, as stated? Or will we be forced to buy DLC, cause this means much more profit for UBI.

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Old 01-15-10, 01:40 PM   #2
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Quote:
Originally Posted by urfisch View Post
So, what do you think. Will we be able to mod the game as easy, as stated? Or will we be forced to buy DLC, cause this means much more profit for UBI.

Who knows? The game isn't out yet.
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Old 01-15-10, 02:33 PM   #3
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Originally Posted by mookiemookie View Post
Who knows? The game isn't out yet.
Really?!...i might missed something...
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Old 01-15-10, 02:43 PM   #4
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Is this for real ??? If so my bigest fears have came to be... Once more gwx team and the other modders are the ones i will count on.Maybe will see the reopening of the gwx4 project or brand new gwx5.
They are the subsimers first ,last and only hope of quality time with subs.
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Old 01-15-10, 04:12 PM   #5
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Huh?

Could someone rewind please? Im not quite "getting" the original post. Sources?
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Old 01-15-10, 04:38 PM   #6
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I must admit to feeling a tad confused....would someone enlighten me please?
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Old 01-15-10, 04:53 PM   #7
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The basis of the new row of speculation
http://www.subsim.com/nucleus/index.php?blogid=4
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Old 01-15-10, 04:54 PM   #8
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SH5 is listed as a 'VII Simulation' (as per Neals header) leading to the conclusion that there will only one playable uboat type. This also raises the question of chargeable DLC in the form of other boat types and in turn hints that the modability of SH5 might not be that open, assuming that UBI wish close it off to ensure max profit from any DLC.
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Old 01-15-10, 05:02 PM   #9
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Well, i know everyone here already thought of porting the type 9D2 out of UBM after reading this thread. But on that note, seems silly that Ubi didn't already do that. The type 9 interior they could have fudged by just changing the locations of the periscope in the type 7 so both are in the conning tower.
But i guess it could be that a Bethseda styled DLC is the future business model. Meh. Time will tell i guess.
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Old 01-15-10, 05:04 PM   #10
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That's a possibility, but given the huge amount of work needed to create a complete sub up to SH5 standard, with interior and whatever amount of scripting needed to make it work, maybe UBI won't care so much about leaving the game open. Modders "could have" added German boats to SH4 1.4 but it didn't happen and the add-on sold reasonnably well.

Between a half assed free add-on sub or a say $10/15 sub with all bells and whistle, well, there'd be a lot of moaning but I'm sure ultimately it would fly.
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Old 01-15-10, 05:17 PM   #11
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Quote:
Originally Posted by Mikhayl View Post
That's a possibility, but given the huge amount of work needed to create a complete sub up to SH5 standard, with interior and whatever amount of scripting needed to make it work, .
Well, were' really not even sure what that standard is yet, do we? The screenshots are nice, but alot of that could be shader effects and PPF. I will admit the poly count looks higher on the models. We do know the file structure remains the same (or so the devs stated), and if thats true, it can't be much more then an hours worth of work to add another Uboat assuming you had existing resources to reuse/retouch like the 9D2 from UBM. The interior is the heckler though. Yeah they could fudge it by just making the CR and CT unique in periscope placement, but it would probably come off as being cheesy.
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Old 01-16-10, 01:08 AM   #12
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Hmm...I fear preparing myself for SH5 with only a type VII will only lead to being stuck with one sub with SH4 quality when released.

Hell they can only improve on SH4 right?...right???
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Old 01-16-10, 05:16 AM   #13
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Quote:
Originally Posted by Ducimus View Post
Well, were' really not even sure what that standard is yet, do we? The screenshots are nice, but alot of that could be shader effects and PPF. I will admit the poly count looks higher on the models. We do know the file structure remains the same (or so the devs stated), and if thats true, it can't be much more then an hours worth of work to add another Uboat assuming you had existing resources to reuse/retouch like the 9D2 from UBM. The interior is the heckler though. Yeah they could fudge it by just making the CR and CT unique in periscope placement, but it would probably come off as being cheesy.
you are quite optimistic duci...but, lets see. i do not want the game to be badly modable..., maybe some might think me to wish so. NEVER! i loved to mod sh3 and would love to mod sh5. but the rumors about dlc are that frightening and realistic, that nice mods would be dangerous for the business model. and therefore the ability to make some, is cut down to an absolut minimum.

we all know, how business works. its not the red cross for subsimmers...
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Old 01-16-10, 09:30 AM   #14
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Originally Posted by urfisch View Post
you are quite optimistic duci...
First time I've ever been accused of that.
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Old 01-16-10, 12:30 PM   #15
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First steps to a closed platform ??

Make a IX could be possible with mods but there are some problems, for example the external model, different length of the submarine interior, stern torpedo tubes, damage screen, crew, ...

And this assuming that ubi don´t want to sell aditional submarines in addons,
this can limited a lot the mods for the game.

DLC is a way to sell a incomplete game to the public and do business with the missing parts
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Last edited by Hartmann; 01-16-10 at 01:04 PM.
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