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Old 09-05-09, 08:41 AM   #1
Brewtality
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Default Recognizing flags at night?

I have a couple of questions actually, but my main problem now is recognizing flags at night.

I currently run these mods environment mods:
Thomsen's Water V4
SH3MoonMod
GWX 3.0Gold

First of all, the night is pitch black, and I have no searchlight (that I'm aware of) so identifying flags on ships is impossible at night.
I do have the F12 free cam possibility, but that's kinda cheating and sometimes it's hard to see the flag even when close up in free cam. (yes I have tried it in a frustrated moment.)

So, I wonder if it's possible to adjust the "light" of night without reducing the "cover" effectiveness?

I also wonder about these radio messages I get from GWX, telling me to go to destination XX or telling me to dock at a different location.
I also got a radio message telling me to not attack english warships (late 1939) just after I torpedoed HMS Rodney. (Who can resist 35000 tons eh?)
Does it mean i get a renown penalty or is it just "cosmetic" for a more authentic feel of WWII?

Thanks, Brew.
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Old 09-05-09, 08:53 AM   #2
Von Talon
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Neutral ships are usually lighted. If a neutral ship has searchlights, they should be pointing the flag, so it could be regoniced. So if you are after a ship without any lights, thats probably enemy ship.

Sinking enemy warship doesnt cause negative renown. The message is just for... Well... To make historical.
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Old 09-05-09, 09:03 AM   #3
Brag
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Quote:
Originally Posted by Von Talon View Post
Neutral ships are usually lighted. If a neutral ship has searchlights, they should be pointing the flag, so it could be regoniced. So if you are after a ship without any lights, thats probably enemy ship.
But be careful in areas where German shipping might be present, German ships also travel blacked out.
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Old 09-05-09, 09:17 AM   #4
Rafael
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Well for recognizing flags, you can use Rubini's flags enlighten mod. In fact also a (little) cheat.

That's the only solution I can think of.

These messages "attacking Warships" are in WAC too. But you don't need to do it.
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Old 09-05-09, 09:38 AM   #5
Hitman
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So it also happened during the war hence I don't find it a problem. I must choose -as real Kaleuns did- between getting close, in danger but sure of the identification or staying far, safer but risking an attack to an ally or neutral.
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Old 09-05-09, 09:43 AM   #6
Rafael
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Another option would be, to install (for GWX 3.0) colored map mod, so you will always see if it's an enemy.

In fact a cheat too, standard in SH3.
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