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Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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There is one more thing I need to know :
I came across the Illumination map (specular) Torpedoe_Detailes.tga in the torpedo.dat, is it an occlusion map ? in the upcge there are onl 3 types of maps : TextureName=data/Submarine/NSS_Jyunsen_B/NSS_Jyunsen_B_T01.tga LightmapTextureName=NULL; data/Submarine/Nss_Jyunsen_B/NSS_Jyunsen_B_001.tga NormalmapTextureName= data/Submarine/Nss_Jyunsen_B/NSS_Jyunsen_B_N01.tga else : how do you make one ? keltos |
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