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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Dec 2007
Posts: 97
Downloads: 16
Uploads: 0
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I've played GWX with Silent Hunter III, and after playing SHIV (stock version, I'll come around to TriggerMaru when I have the time), I've come to a few conclusions:
1: You come to appreciate what little you had on your dinky little Type VII, considering that you were working with torpedoes that actually worked. 2: Torpedoes aside, the game is gracious enough to assign shifts to my crew, rather than me having to constantly pause every 12 hours to make sure my machinists get enough rest. 3: Not really an observation, more like a question: "How the hell did I manage with only four fishes per salvo? How'd it go with the rest of you? |
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#2 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Fleet-boats made me feel right at home. I don't know how I managed without A/C and an icecream maker. And once you learn the limitations of the Mark 14, you'll manage just fine.
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Contritium praecedit superbia. |
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#3 |
中国水兵
![]() Join Date: Jan 2009
Location: Down deep avoiding drm attacks
Posts: 284
Downloads: 33
Uploads: 0
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Still trying to get my head around sh4
At the moment GWX GOLD3 with sh3 rules ![]() |
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#4 |
The Old Man
Join Date: May 2004
Location: Sutton Coldfield England
Posts: 1,540
Downloads: 305
Uploads: 0
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I always had problems with SH3 mods. I refused to use SH3 in its original format, I will not sink my 'own ships' on principle. So when the pacific mod became available, I jumped at the chance. Since then I have a new pc, quad core thingy, so I am running SH4 beautifully on RSRD mod (I think, I'm not sure which version I have).
I am addicted, and love it.
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> > Captain!, there's a destroyer on the por........ periscope is flooded Sir! > Darkness is only the absence of Light; Ignorance is only the absence of knowledge © www.worldwartwo.uk www.captainwalker.uk |
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#5 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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I played the Fleet Boats for a while. but now I run U Boats in the Atlantic in SH4. Operation Monsun with Trigger Maru. Try it, it will blow you away.
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#6 |
Fleet Admiral
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The biggest problem I had with switching was the TDC.
It just seemed so much straight forward in the SH3 (with mods). I found the physical arrangement of the TDC and the data entry locations to be awkward and slow compared to SH3. It was a pretty humbling experience to go from SH3 where I was able to do manual targeting very quickly, even with multiple targets; and then do to SH4 where I could not hit a bull in the butt with a base fiddle. I am getting better at SH4 but not as good as I am with SH3. Both games are fun though ![]()
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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#7 |
Let's Sink Sumptin' !
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I think for me the biggest adjustment was all the planes. Luckily mods and patches have addressed this problem since, but the game seemed more the Atlantic war in 1944 where you were always having to pull the plug and dive every few miles. Happily the air search radar is excellent which was a good adjustment.
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#8 | |
Eternal Patrol
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I'm still only toying around with it, as my computer runs it very badly. There are things I'd like to see in the future for SH4, but all told I'm really looking forward to getting the right setup. SH4 has so much to offer, what with the crew managing themselves. I also love both theaters in the war, and love subsims in general. Once I get going I don't think I'll have any complaints about SH4 at all.
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“Never do anything you can't take back.” —Rocky Russo |
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#9 |
The Old Man
Join Date: May 2004
Location: Sutton Coldfield England
Posts: 1,540
Downloads: 305
Uploads: 0
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Sailor: on my previous pc, this would load but not even try and run, now (quad core 3gb ram) all smooth sailing.......
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> > Captain!, there's a destroyer on the por........ periscope is flooded Sir! > Darkness is only the absence of Light; Ignorance is only the absence of knowledge © www.worldwartwo.uk www.captainwalker.uk |
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#10 |
Planesman
![]() Join Date: Oct 2008
Posts: 193
Downloads: 0
Uploads: 0
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My worst problem in SHIII was late in the war with airplanes. I couldn't reach 5 miles out St. Nazaire when formations of PBYs started to drop bomb rain over me. Sometimes they appeared right above the base!
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#11 |
Commodore
![]() Join Date: Jul 2006
Location: Orlando, Fl
Posts: 617
Downloads: 60
Uploads: 0
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Once SH4 came out, I never looked back. SH3 was good, but my biggest problem was maybe I'm just too patriotic and when I would put a U.S. boat under the sea and whoop and holler, I always felt a little guilty rooting for those Nazi f"$&~*s. Yes, I know it's only a game, but the whole time I was playing SH3, I was always wishing to play the American side....and now, we've got it!
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![]() RVAH-9 RA-5C Vigilante at NAS Sanford, Fl 1966 The coolest plane few have heard of! |
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#12 |
Planesman
![]() Join Date: Dec 2008
Location: Vancouver BC
Posts: 186
Downloads: 11
Uploads: 0
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SH4 is wonderful; and when modded (TMO or RFB, always RSRD) I think that it's far superior to SH3. The main thing that SH3 had going for it was the 'progressive difficulty' consistent with the challenge that the U-Boats were presented with later in the war.
I, too loved the switch to fighting for the USN instead of the NAZIs. Canadian though I may be, I would much rather sail under the Stars 'n Stripes than a swastika.
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If it's a fair fight, then you didn't plan it properly. ==================================== |
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#13 |
Loader
![]() Join Date: Dec 2008
Location: Prince George BC, Canada
Posts: 83
Downloads: 18
Uploads: 0
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still a loyal sh3 kaleun
sh4 just doesnt compare for starters your screwd out of 90% of mods without the u boat expansion which is very hard to track down and the supermods availble so far just dont impress me like gwx3 does (no offense to modders out there) ubi threw realism out the window when they made sh4 i depise the ridicolous explosions and bombastic ship sinking even with mods its still a bit over the top also sh4 has very steep system requirements i can get sh3 looking almost as good but still run at 60fps where as even with toned down gfx on sh4 i stutter along at 15 fps oh and as another person said i cant stand the new interface its overly complicated and just not very ergonomic so to speak whereas sh3(with mods) is clean neat and easyily accessible in order to win my heart sh4 would have to.... a) have the modding community be a little more accepting of those without the uboat expansion overall the modding community needs to age a bit so to speak b)gwx 4 for sh4 needs to be released c) i would need a new gfx card for my pc d)a mod to return us to the sh3 interface until then im still one of donitz's loyal wolves ![]() |
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#14 |
Weps
![]() Join Date: Apr 2007
Posts: 351
Downloads: 35
Uploads: 0
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The graphics and effects in SH4 sealed the deal for me. I couldn't dream of playing without transparent water now.
Eye candy aside, I felt more drawn into SH3 than SH4. Can't put my finger on it but SH3 just "felt" more "real". Whereas in SH4, all the elements are there, but it just feels a little administrative. An example, in SH3 you manage the crew by dragging a little man shaped icon (it's actually a man ![]() I play Operation Monsun and enjoy the Atlantic campaigns. Hopefully the GWX team will work some magic and bring back the "feel" i miss so much.
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![]() Last edited by skookum; 03-02-09 at 01:27 AM. |
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#15 | |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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