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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Convicted Ship Killer
![]() Join Date: Mar 2009
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Can someone please point me in the right direction to figure out what DDS file to alter to add battleflags? I am driving a Gar - and of course there is no DDS tower file for a Gar - so can someone tell me specifically which file to modify?
Thanks in advance! Akula4745
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#2 |
Bosun
![]() Join Date: Jan 2008
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![]() Hi Akula4745!
If I remember correctly ![]() \Data\Textures\TNormal\tex\NSS_TamborTower_T01.dds - early war \Data\Textures\TNormal\tex\NSS_TamborTower_T02.dds - late war Just try it.. ![]() |
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#3 |
Ace of the Deep
![]() Join Date: Jul 2005
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So the late war textures are saved in the ...02.dds files ? And they are used from which date on in the game ? And why didn't I learn that ealier ? ^^
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#4 |
Bosun
![]() Join Date: Jan 2008
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![]() ![]() T01 - Texture (early war) T02 - Texture (late war) O0x - Occlusion map sometimes you can find files: [xxx]_T01_lr - (Low-Resolution) these files are used, if in game graphics settings you don't check option "Texture Quality High".
ichso, Perhaps I am wrong -I do not remember exactly, but in my opinion it is somewhere here:\Data\Roster\American\Submarine\ |
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#5 |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
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Many thanks, tei!!
The early war - late war difference had me looking in the wrong place... and I knew something wasn't right because my (early war) hull is dark - not the lighter grey I was seeing in the DDS file. Now I know! Had a couple of sizing issues at first... but I am always open to feedback... too big, too small, too far front/back? ![]() Clickable thumbnail - Imagevenue Akula4745
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#6 |
Ace of the Deep
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Thanks tei. I already knew about the meaning of the T and lr but always wondered about those 01/02 suffixes.
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#7 |
Bosun
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Akula4745, nice emblem! May be I would have "flip horizontal" a picture, but this is just "imho". Really like it.
![]() ichso, glad to help. About date period: For example - Balao (\Data\Roster\American\Submarine\Balao.cfg) [Texture 1] TextureName=data/Submarine/NSS_Balao/NSS_Balao_T01.tga LightmapTextureName=data/Submarine/NSS_Balao/NSS_Balao_O01.tga StartDate=19380101 EndDate=19440504 Frequency=1 [Texture 2] TextureName=data/Submarine/NSS_Balao/NSS_Balao_T02.tga LightmapTextureName=data/Submarine/NSS_Balao/NSS_Balao_O01.tga StartDate=19440505 EndDate=19990711 Frequency=1 I have never changed these settings, but may be it's useful for you.
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#8 |
Convicted Ship Killer
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Thanks again, tei.... I set it up that way and did not notice the game had flipped it. Even my small merchant pennants were pointing in the wrong direction. Thanks for pointing it out.
![]() Clickable thumbnail - Imagevenue Akula4745
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#9 |
Bosun
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