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Editing DDS files - battleflags
Can someone please point me in the right direction to figure out what DDS file to alter to add battleflags? I am driving a Gar - and of course there is no DDS tower file for a Gar - so can someone tell me specifically which file to modify?
Thanks in advance! Akula4745 |
Hi Akula4745! If I remember correctly :hmm2: - Gar is used Tambor's textures: \Data\Textures\TNormal\tex\NSS_TamborTower_T01.dds - early war \Data\Textures\TNormal\tex\NSS_TamborTower_T02.dds - late war Just try it.. ;) |
So the late war textures are saved in the ...02.dds files ? And they are used from which date on in the game ? And why didn't I learn that ealier ? ^^
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T01 - Texture (early war) T02 - Texture (late war) O0x - Occlusion map sometimes you can find files: [xxx]_T01_lr - (Low-Resolution) these files are used, if in game graphics settings you don't check option "Texture Quality High". Quote:
ichso, Perhaps I am wrong -I do not remember exactly, but in my opinion it is somewhere here:\Data\Roster\American\Submarine\ |
Many thanks, tei!!
The early war - late war difference had me looking in the wrong place... and I knew something wasn't right because my (early war) hull is dark - not the lighter grey I was seeing in the DDS file. Now I know! Had a couple of sizing issues at first... but I am always open to feedback... too big, too small, too far front/back? http://img140.imagevenue.com/loc732/..._122_732lo.jpg Clickable thumbnail - Imagevenue Akula4745 |
Thanks tei. I already knew about the meaning of the T and lr but always wondered about those 01/02 suffixes.
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Akula4745, nice emblem! May be I would have "flip horizontal" a picture, but this is just "imho". Really like it. :up:
ichso, glad to help. About date period: For example - Balao (\Data\Roster\American\Submarine\Balao.cfg) [Texture 1] TextureName=data/Submarine/NSS_Balao/NSS_Balao_T01.tga LightmapTextureName=data/Submarine/NSS_Balao/NSS_Balao_O01.tga StartDate=19380101 EndDate=19440504 Frequency=1 [Texture 2] TextureName=data/Submarine/NSS_Balao/NSS_Balao_T02.tga LightmapTextureName=data/Submarine/NSS_Balao/NSS_Balao_O01.tga StartDate=19440505 EndDate=19990711 Frequency=1 I have never changed these settings, but may be it's useful for you. Cheers! http://e.deviantart.com/emoticons/a/ahoy.gif |
Thanks again, tei.... I set it up that way and did not notice the game had flipped it. Even my small merchant pennants were pointing in the wrong direction. Thanks for pointing it out.
http://img229.imagevenue.com/loc533/..._122_533lo.jpg Clickable thumbnail - Imagevenue Akula4745 |
:up:
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