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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Dec 2007
Posts: 485
Downloads: 64
Uploads: 0
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edited
Last edited by Mikhayl; 07-31-08 at 04:25 AM. |
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#2 |
Watch
![]() Join Date: Dec 2007
Posts: 17
Downloads: 0
Uploads: 0
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Man your on a roll, don't stop now, freakin awsome!!
![]() ![]() ![]() ![]() ![]() ![]() ![]() By the way can we have an Ise now? Last edited by The Hornet; 04-28-08 at 06:55 PM. |
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#3 |
Pacific Aces Dev Team
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They keep on coming ......... wonderful !!
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"You need to put your behind in the past". Kumba Last edited by horsa; 05-02-08 at 10:13 AM. |
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#4 |
Weps
![]() Join Date: Apr 2005
Posts: 359
Downloads: 46
Uploads: 0
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The Talent in this place is incredible!!!!!!
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#5 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
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Nothin like an old tin can.
![]() Can you make this one please? Because if you don't no one else will. ![]() Last edited by miner1436; 04-28-08 at 09:53 PM. |
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#6 |
Pacific Aces Dev Team
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What I love about this one is you can snuck up behind one of the guns while it's firing, recoil and all .... very immersive !!
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"You need to put your behind in the past". Kumba |
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#7 |
Seasoned Skipper
![]() Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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![]() ![]() Mihayl, I wouldn't recommend you to make a BB, cause it is very boring...more boring to drive than your german split:rotfl:
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#8 |
Navy Seal
![]() Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 6,170
Downloads: 62
Uploads: 0
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If this keeps up, I won't get around buying the add-on.
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#9 | |
Seasoned Skipper
![]() Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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![]() But it is funny, you just picked a mod where you don't need 1.5:rotfl:
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#10 | ||
Navy Seal
![]() Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 6,170
Downloads: 62
Uploads: 0
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Playable US DD-126 Clemson for SH4 1.5 - 04-29-08 ![]() Or is it running on 1.4 as well? *EDIT* Yes, it's running. ![]() Last edited by Schroeder; 04-29-08 at 09:50 AM. |
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#11 |
Navy Seal
![]() Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 6,170
Downloads: 62
Uploads: 0
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Just got sunk by some jap Bettys.:rotfl:
@Mikhayl Great mod (works fine with 1.4 too). ![]() Is there a chance that a future version might have a damage repair option to save me from becoming a ![]() ![]() Another thing I noticed is that I can't use the recognition manual any more (the required stations do not exist any more). So I think it might be useful to have the TBT somewhere on the ship for both the recognition manual and distance measurement. |
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#12 |
A-ganger
![]() Join Date: Feb 2008
Location: Italy (Florence)
Posts: 77
Downloads: 3
Uploads: 0
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Good work!!!!
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#13 | |
Navy Seal
![]() Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 6,170
Downloads: 62
Uploads: 0
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#14 | |
Watch Officer
![]() Join Date: Apr 2007
Location: Timbuktoo
Posts: 331
Downloads: 8
Uploads: 0
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Well with as Many surface ships as you are producing and the ability you and Xantroles have to produce more, maybe it is time to start considering A full on DD MoD something similar in the way of RFB, or TM. That would allow the option of surface warfare, Promotions and Upgrades. I would certainly be willing to work on the MoD team, I can't do alot with the 3D modeling but I can cerainly work in the scripting area and I'm sure there are others as well with skills, that would want to. (though I know alot are tied up with RFB at the moment) there are still others out there. |
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#15 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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I would also be more then happy to help a full Surface Ship Mod, With Destroyers, Cruisers, Battleships (Auxiliaries? Could be fun), and a full campaign
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Current Eastern Front status: Probable Victory |
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