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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Navy Seal
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Announcing!
![]() Slightly Subnuclear Real Deck Gun by Rockin Robbins This beast has problems pointing at the deck with Balao or Gato class subs. Too bad. You guys have all the top subs and you are too prosperous for your own good. You don't NEED a subnuclear deck gun, no matter how slight. I've taken all your excess goodies and given them to the less fortunate in other classes of subs. Of course we'll blame this all on Luke and his infernal Real Fleet Boat supermod, which also is responsible for the scratch on my van's door, global warming and the retrograde motion of Mars. Get your mod straight, my man! Slightly Subnuclear Real Deck Gun is a destabilized gun that rocks with the boat. Set the range and fire when the crosshairs are on the horizon. With a decent crew at the deck gun positions it reloads quite quickly, thank you, but that doesn't matter. You're going to go crazy trying to shoot. BUT when you get a hit, it's for a minimum of 500 and a maximum of 5000 hitpoints. Sorry, sometimes it takes two hits to sink an RFB merchie. You're going to play hell getting those two hits, too! I'd love to release this as an official mod of the Zoo Keepers Modding Team, but they'd kick me out if I proposed it! ![]() Danger! This thing will BREAK delicate parts of RFB, overwriting gun camera files, ammunition files, deck gun files, etc. It works with stock or any combination of mods. It eats babies and burns up CPUs for breakfast. It has been built by an idiot to do stupid things and you shoudn't be surprised when insane things happen. In short, it's a blast to use!:rotfl:
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS Last edited by Rockin Robbins; 11-06-08 at 08:34 PM. |
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