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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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I've been stalking a split merchant for over an hour in-game and she's been firing at me for almost all of that hour, but seems to have unlimited ammo. I'm over 4km away in rolling seas (my depth keeps moving between 4 and 11m) so the chances of me being hit are minimal (I think her guns are 20mm), but will she eventually run out of ammunition to let me get closer to put an eel in her or am I going to have to go to periscope depth to avoid her fire?
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#2 |
Chief of the Boat
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PD
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#3 | |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#4 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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Yes sir, there not a submarine that is confined in its pressure hull for storage of AA stuff.
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Task Force industries "Taking control of the world, one mind at a time" |
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#5 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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My first watch officer was killed yesterday by a nasty merchie gun. Gun duels on GWX are a losing proposition for U-boats.
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#6 |
Chief of the Boat
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The watery depths are your friend
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#7 | |
Eternal Patrol
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__________________
“Never do anything you can't take back.” —Rocky Russo |
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#8 |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
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Those single merchants with only a forward gun are getting hard to find.
![]() Limped back to port from one fine carrer patrol from surfacing broadside on a juicy target. I didn't bother to identify the smaller guns she was holding. I think that's where a strong video card & AA pays off.
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#9 |
Chief of the Boat
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Speaking purely in GWX terms....there are quite a few merchants that enter the war already armed...BEWARE!!
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#10 |
Silent Hunter
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I don't think the game models limited ammunition for merchantmen - if so this is a big flaw.
Not sure about British ships but until late 1942-1943, ammunition for US merchant vessels was extremely limited. IIRC there would be less than 50 rounds for heavy weapons, and maybe a few hundred rounds per AA gun. |
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#11 | |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
Uploads: 0
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#12 |
Chief of the Boat
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They are out there...especially if you are playing with the Q Ship and Community Ships mods
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