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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Sep 2007
Posts: 20
Downloads: 0
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Salute! (nice to see this being 'the' usual salutation around here like it was around il2 forums...)
First post, please bear with me if I'm going a bit on the slow, long winded style, I never ever understood 'summarizing'. That brain filter for throwing away uninteresting info is, well, defect. And I need to paraphrase everything 'cause english ain't my natural language and I lack vocabulary. Okay, so I recently started playing Silent Hunter IV. Found it to be an interresting game, with good graphics (on my rig.. on friend's it becomes great gfx!). I was actually surprised that such slow paced action would get me involved, immersed if you will, in a computer game like that. Nice! Okay, so after a week with auto-TDC I started looking for something more difficult and decided to (try to) tackle ol' manual firing. Well, difficult doesn't even begins to cover it. But I'll persevere, no trouble... Ah yes. So I have a few good questions. And many more which I haven't thought about yet, but that'll be for later. 1) My sonar men are either deaf or blind. Or both. After looking at Wener's incredible Accoustic Firing Solution tutorial, I tried to replicate it.. Well feeding anything into the TDC is useless to me as, no matter how many times, how frequent or how "just before firing" I'd collect and input data, the whitey 'x' will fall quite far of the (contact on map) boat's silouhette. -- In fact, from one sonar reading to another, the range estimate would vary so much that it isn't funny.. Like 7.3 then 5.6 then 8.1 (km) etc.. I understand some error margin, but 20-25% ?!?!? -- I had my guys on BattleStation too, and they weren't tired, if it affects their efficiency. 1b) While pinging and 'sending to tdc' like mad, at one point the attack map stopped showing the green 'torpedo path' line... I tried resetting (on/off/on..) the Position Keeper, changing torpedo tubes, nothing would bring it back. What gives?! 2) How do you Id a ship in the dark, let alone estimate range? My crappy resolution doesn't really allow me to see the masts so Stadimetre is kind of, uh... so so. 3) Any good rule-of-thumb for estimating speed based on plotting? 4) That's not that many questions, uh? Well that'll do anyway. ![]() |
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