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#1 |
Helmsman
![]() Join Date: May 2003
Location: australia
Posts: 101
Downloads: 134
Uploads: 0
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[REQ] Hydrophone Station Dummy Body
gday all,
A little immersion mod potential idea......:hmm: I was wondering if it all would be possible to have the body only of the hydrophone man stay put when the player camera occupies the position, you know, hands on the turn wheel and legs below, for the - Im sitting there illusion -. Could also work for the radio man. Camera position of course stays where the head is, although remove the head so that it doesnt clip in and out of view as he rocks forward and backward as he does. look down see ur legs etc....i wish i knew more about modding.... A pic to descibe better: ![]() Any thoughts on this from the hex crew or modding guru`s? Any help apprieciated. mick ![]() |
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#2 |
Helmsman
![]() Join Date: May 2003
Location: australia
Posts: 101
Downloads: 134
Uploads: 0
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gday mikhayl,
thanx for your quick answer and sorry for my slow reply.... ![]() ![]() mick |
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#3 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
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I suspect you will see teeth, bits of head and eyeballs clipping with that edit....
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#4 |
Helmsman
![]() Join Date: May 2003
Location: australia
Posts: 101
Downloads: 134
Uploads: 0
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gday letum....
roger that...clipping thru the head.... ive tried moving the camera also but it doesnt seem to work.... i moved the camera forward but it seems to retain its original position ![]() any ideas? mick |
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#5 | |
Seasoned Skipper
![]() Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
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![]() Quote:
Here you find the coordinates. When you delete the controller, you can move the camera DMY i the DAT file. But you can use the coordinate setting in the controller.
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#6 |
Helmsman
![]() Join Date: May 2003
Location: australia
Posts: 101
Downloads: 134
Uploads: 0
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cheers Xantrokoles
ill let ya`s know how i went ![]() |
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