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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Nov 2007
Location: Canada
Posts: 424
Downloads: 45
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Hi Modders,
i'm collecting some informations to try to create a mod.. So my question is: does anybody know how works the XYZ coordinates system in SH3? An absolute XYZ system seems exist linked to SH3 world, perhaps divided into 3 environment (interior, exterior and periscope). In more, there are others local xyz linked with sub stations... and linked or not to absolute system.. so the things appear complex.. thanks for suggestion! s |
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#2 |
Stowaway
Posts: n/a
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XYZ is standard 3D positioning.
Only in the SH series, X is up. So it's X = Up or down Y = side to side Z = forwards or backwards So to move an object up X would be a positive number. To move X down use a negative number. and .1 in the dats = 1 meter. |
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