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XYZ system in SH3
Hi Modders,
i'm collecting some informations to try to create a mod.. So my question is: does anybody know how works the XYZ coordinates system in SH3? An absolute XYZ system seems exist linked to SH3 world, perhaps divided into 3 environment (interior, exterior and periscope). In more, there are others local xyz linked with sub stations... and linked or not to absolute system.. so the things appear complex.. thanks for suggestion! s |
XYZ is standard 3D positioning.
Only in the SH series, X is up. So it's X = Up or down Y = side to side Z = forwards or backwards So to move an object up X would be a positive number. To move X down use a negative number. and .1 in the dats = 1 meter. |
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