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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Watch Officer
![]() Join Date: Mar 2010
Location: Yuba/Sutter, CA
Posts: 347
Downloads: 171
Uploads: 0
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I have noticed that there are currently 3 or 4 identical posts on the SH4 forums from new captains asking what supermods are best to use. I think most will agree that this is totally subjective based on what kind of SH4 experience you are looking for.
When I started playing SH4 about a month ago I playing stock, read forum posts and slowly added mods to suit my tastes. I then got totally hyped up and started setting up mulit SH4 and now have 3 installs with stock with GFO, RFB and TMO and am constantly adding and deleting smaller mods to see what I like. I have gotten this far by reading these forums and testing and experimenting. The reason for my post here is to see if there is any interest in me creating a thread that would introduce all the supermods, environmental mods and campaign mods to a new captain. The info would be objective and not subjective and I would try to work with the mod creators to come up with a review that lets skippers know what a particluar mod would do to change their stock game experience. I would also try to keep it up to date as to cross compatibility with other mods and the most current versions available. I don't think the info would be anything really new or earth shattering but it would help bring together all the bits and pieces that are spread out over hundreds of threads and posts. I am semi-retired and run a home based business so I think I can give it the time it deserses and give something back to the community for all I have taken in the last couple months. Let me know what you think and with the forum moderators permission I will start working on it. |
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