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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Jul 2005
Location: Ipswich, England
Posts: 302
Downloads: 281
Uploads: 0
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Hi,
Off on a patrol in early 1940, spot a destroyer at 10000 yds in poor visibilty. He does not alter towards but I go to P.D. anyway. Hardly am I at periscope depth than he is pinging me and I get hunted to destruction. The "asdic" of those days was notoriously inefficient, with a maximum detection range of 2000-2500 yards, and most attacks were unsuccessful, so is it possible to more accurately simulate this? I'm all for realism and I love GWX but give me a break. RR |
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