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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Feb 2007
Location: Indianapolis, United States
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Too Many Aircraft? Anyone agree?
Ok. I'm in a campaign after battle of Midway, and I'm diving from enemy aircraft the ENTIRE way to Honshu from Pearl. I'm no expert, but didn't we dessimate all the Japanese carriers at Midway? Where are these aircraft coming from?? I don't mind diving from aircraft when I'm in proximity to a Japanese airbase--but this seems a bit too much. Can someone educate me on this?
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#2 | |
Seaman
![]() Join Date: Apr 2006
Location: Germany, Monaco di Bavaria
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I agree with you. And I feel like the KI of the enemy aircraft is in my small opinion too hard. And the gunmen of my boat are not sharpshooters... It's more than a lucky day to shoot down an aircraft. Long range aircrafts flying too high... and the only chance to shut down others: They comes directly ahead against you... ! Best opinion is to dive ... |
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#3 |
Engineer
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Location: Indianapolis, United States
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Thanks for the quick response! I feel like Greg Luganis training for the freaking Olympic Games.
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#4 |
Eternal Patrol
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You need to look around the boards a little before asking a question like "anyone agree?". You will find that everyone agrees, that it was a problem with stock SH4 a year ago, and with stock SH3 three years ago.
Anyway, not just anyone, but pretty much everyone agrees, there are way too many planes in every out-of-the-box version of the game.
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#5 | |
Engineer
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Location: Indianapolis, United States
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#6 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
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There is a bug with the way the campaign deals with "scripted" mission files (battles).
When the CVs are placed in "scripted" missions, while they do not appear in the game world until their appearance date, the AIRGROUP associated with the CV does (at the spawn point of the CV). Since the campaign has to load the mission file for a period of time before and after the actual battle, there's the problem. The fact that the CV airgroups are poorly done is another issue. They contain about the right number of planes, but they are virtually all "in the air" all the time. In reality, the CV airgroups need to be cut down to no more planes that would reasonably be over the CV on CAP at any given moment. Maybe 3 planes. Maybe. That's been done already, BTW. |
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#7 |
Navy Seal
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If you're foolish enough to let yourself be spotted by an airplane, for instance, by being John Wayne and shooting them down, their last act will be to call in all their friends to help you celebrate. Flak guns are for shooting sampans.
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#8 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
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Yeah, actually fighting aircraft with a submarine is an act of utter desperation, IMO.
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#9 | |
Engineer
![]() Join Date: Feb 2007
Location: Indianapolis, United States
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#10 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
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I always found SH4's Psychic Teleporting Aircraft Attacks a little strange, and more then a bit annoying...
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Current Eastern Front status: Probable Victory |
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#11 |
Watch
![]() Join Date: Aug 2007
Location: Germany
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Are there mods which make the aircrafts more dangerous and lowering their number?
It's so annoying that sometimes up to 15 planes are attacking you on one day until you are 1000km off the coast. I tried it and let an aircraft attack(torpedoplane). It flew 7(!) times directly over my boat without throwing a bomb. Than I shot it down ![]() |
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#12 | |
Commodore
![]() Join Date: Oct 2007
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http://www.subsim.com/radioroom/showthread.php?t=131709
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#13 |
Engineer
![]() Join Date: Apr 2005
Location: Shang Gri La
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Besides the inordinate amount of aircraft, the type employed and their unlimited numbers of bombs and depth charges needs fixin...
Also aircraft unless especially configured tended not to fly to far from base in darkness due to the lack of IF ability in early fighters. As John Kenedy's boy found out flying out there over water at night and in the wrong weather and lighting conditions you will end up in the drink... Attack aircraft almost flew a curfew and this of course was surface run and battery recharde time for submariners... Aircraft realism is a poor element of the game in so far as tactics are concerened... Still ![]() |
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#14 |
Ace of the Deep
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Since the aircraft has been discussed from Midway to Honshu in this thread I am wondering what this has to do with "SH4 U-Boat Missions" ? Have you people checked in what forum this thread lies?
![]() Talk about HIJACKED. lol
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#15 | |
Engineer
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Location: Indianapolis, United States
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