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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Apr 2005
Location: Romania
Posts: 18
Downloads: 44
Uploads: 0
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I have an issue with the range my crew is able to see in light fog conditions. For instance, during a clear sky, moonlit night, windspeed 11 m/s, crew at battlestations (deck watch efficiency 100%), light fog, although I see very clearly the small tanker through the TBT (probably some 4000 yards away), I'm unable to lock it. My crew finally spots the bloody tanker at short range, some 500 yards away. Needless to say the tanker noticed me too. This happened consistently to me since I've enabled SP1a and SP2, I did not have this problem with SP1. Is it because of the sensors, or are the new environmental effects to blame?! I would be extremely grateful for your help on this one.
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People who keep dogs are cowards who haven't got the guts to bite people themselves. August Strindberg Last edited by idf; 03-22-08 at 06:55 AM. |
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