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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Maverick Modder
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I just tried using Pack3D for the first time so sorry if I'm being dim, but...
I opened a .dat file containing a 3D object. I exported the object and got a .obj file and a .mtl file. I can open the .obj file in an object viewer and look at it - great. The materials file is simple enough to view in a hex editor - fine. But, when I try to re-import the same object back into the file it came from using Pack3D (without having made any changes to the object or to the material file) I get the error "This object can't be imported." I did a forum search on this and found nothing. Anyone got any ideas? Hopefully, OLC
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#2 |
Maverick Modder
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Typical. After spending 20 minutes on this I find the solution 20 seconds after posting.
Problem solved.
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#3 | |
Old Gang
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To each his own |
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#4 |
CINC Pacific Fleet
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Yes it all boils down to versions with Pack3D!
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#5 |
Admiral
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You should write manually mtl-files for each object ...
... mtl-file is a text file, not binary, and you can use the text editor (for example - notepad) ... It is necessary to know what materials are necessary for each object ... P.S. You should make a separate mtl-file for each object ...!!!
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 02-28-08 at 11:48 AM. |
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#6 |
Maverick Modder
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What do these lines mean?
Ka 0.0 0.0 0.0 Kd 0.3 0.3 0.3 Ks 0.1 0.1 0.1 d 1.0 illum 1 Ns 0
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#7 |
Maverick Modder
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Thanks Mikhayl
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Freedom of speech - priceless. For everything else there's Mastercard. |
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