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Old 12-14-07, 01:05 AM   #1
WolfgangU421
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SH III Mods

This gameis playing great. Thanks for all the hard work
What SHIII mods can be added to GWX2.0
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Old 12-14-07, 03:32 AM   #2
Janus
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Longer Repair Times (LRT) is a must have in my opinion. However ther is no GWX 2.0 compliant version, so use it on your own risk with GWX.

I have a question myself: can I get a stand alone viewdistance mod somewhere, that improves the stock SH3 visibility of 7000 or 8000 meters? I know there is a 16km atmosphere mod somewhere but I am afraid it will be too demanding to my rig.
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Old 12-14-07, 06:58 AM   #3
Jimbuna
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Quote:
Originally Posted by WolfgangU421
This gameis playing great. Thanks for all the hard work
What SHIII mods can be added to GWX2.0
The game has yet to be officially relesed yet :hmm:

We do not recommend any specific mods with the GWX mod......anything added is always at the individuals own risk
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Old 12-14-07, 12:51 PM   #4
U49
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Default GWX Mod's, ... better wait a little bit

Mayby you wait until christmas is past, a lot of subsimmer got a shouting from their relatives for trying out this and that ....

Me for sure will get into *REAL* trouble at 25th 1500z ..... I know it , I feel it coming.....
but I can't do anything about it

And I'm not talking about loosing a career while suffering a 40hour depthcharging... that's nothing....

:rotfl:
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5
Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5
Following development of: www.subwolves.com
Realism: 90%
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