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Old 11-20-07, 06:17 AM   #1
Cohaagen
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Default User-controlled searchlight possible?

A quick question for experienced modders - is it possible to install a user-controlled (working) searchlight on the boat's conning tower? I'm thinking of something that would preferably be plugged in on a pedestal mount in addition to the flak and deck gun. If not, one that would replace a single flak position or the deck gun. It'd be useful for conducting early-war inspections of lone merchants at night - I just had an encounter with a coastal tanker about 200km out of Wilhelmshaven. Turned out to be Dutch-flagged, and I only spotted this about three hundred metres off her port quarter.

Cheers.
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Old 11-20-07, 06:28 AM   #2
Myxale
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Not a modder here, mate. But my guess is "No"!

That was discussed a years ago IIRC!:hmm: With the same result!
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Old 11-20-07, 07:29 AM   #3
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[quote=Myxale
That was discussed a years ago IIRC!:hmm: With the same result![/quote]

So they said about AI subs....
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Old 11-20-07, 09:17 AM   #4
Anvart
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Quote:
Originally Posted by Fusek
Quote:
Originally Posted by Myxale
That was discussed a years ago IIRC!:hmm: With the same result!
So they said about AI subs....
On pseudo-AI (as ship) sub's - searchlight no prob's ...
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Last edited by Anvart; 11-20-07 at 04:18 PM.
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Old 11-20-07, 10:02 AM   #5
Woof1701
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[quote=Anvart]
Quote:
Originally Posted by Fusek
Quote:
Originally Posted by Myxale
That was discussed a years ago IIRC!:hmm: With the same result![/quote

So they said about AI subs....
On pseudo-AI (as ship) sub's - searchlight no prob's ...
Well IIRC when the Open Hatch Mod was done they were able to add interieur lights to any object. So if someone could add a search light mounted on the flak that would turn with it, it would be a step in the right direction. Question is: can only normal lights be added or searchlights as well?

Last edited by Woof1701; 11-20-07 at 11:07 AM.
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Old 11-20-07, 10:45 AM   #6
Vader 1
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[quote=Woof1701]
Quote:
Originally Posted by Anvart
Quote:
Originally Posted by Fusek
Quote:
Originally Posted by Myxale
That was discussed a years ago IIRC!:hmm: With the same result![/quote

So they said about AI subs....
On pseudo-AI (as ship) sub's - searchlight no prob's ...
Well IIRC when the Open Hatch Mod was done they were able to add interieur lights to any object. So if someone could add a search light mounted on the falk that would turn with it, it would be a step in the right direction. Question is: can only normal lights be added or searchlights as well?
I think you maybe on to something attaching to existing things that work maybe an excellent work around

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Old 11-20-07, 11:31 AM   #7
The Milkman
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[quote=Fusek]
Quote:
Originally Posted by Myxale
That was discussed a years ago IIRC!:hmm: With the same result![/quote

So they said about AI subs....



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Old 11-20-07, 02:47 PM   #8
Myxale
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He, i really hope that someone makes it!
Gee not that i mind!
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Old 11-20-07, 03:09 PM   #9
chris
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[quote=Anvart]
Quote:
Originally Posted by Fusek
Quote:
Originally Posted by Myxale
That was discussed a years ago IIRC!:hmm: With the same result![/quote

So they said about AI subs....
On pseudo-AI (as ship) sub's - searchlight no prob's ...

Anvart,

do you think it is possible, to built a rocket launcher Hedge Hog on the sub, or is it also hard coded?
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Old 11-20-07, 04:13 PM   #10
Anvart
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[quote=Woof1701]
Quote:
Originally Posted by Anvart
Quote:
Originally Posted by Fusek
Quote:
Originally Posted by Myxale
That was discussed a years ago IIRC!:hmm: With the same result![/quote

So they said about AI subs....
On pseudo-AI (as ship) sub's - searchlight no prob's ...
Well IIRC when the Open Hatch Mod was done they were able to add interieur lights to any object. So if someone could add a search light mounted on the flak that would turn with it, it would be a step in the right direction. Question is: can only normal lights be added or searchlights as well?

These are absolutely different situations ...
In an interior there are all (objects and controllers) to make additional "light sources" ...
But to make controllable searchlight on human sub - it's fantasia ...
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Last edited by Anvart; 11-20-07 at 04:36 PM.
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Old 11-20-07, 04:23 PM   #11
Anvart
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[quote=chris]
Quote:
Originally Posted by Anvart
Quote:
Originally Posted by Fusek
Quote:
Originally Posted by Myxale
That was discussed a years ago IIRC!:hmm: With the same result![/quote

So they said about AI subs....
On pseudo-AI (as ship) sub's - searchlight no prob's ...

Anvart,

do you think it is possible, to built a rocket launcher Hedge Hog on the sub, or is it also hard coded?
On pseudo-AI sub's - no prob's ...
I did it, when searched a way of launch of torpedos from AI sub's ...
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Moses said: "Don't create yourself an idol"...
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Old 11-20-07, 04:54 PM   #12
chris
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[quote=Anvart]
Quote:
Originally Posted by chris
Quote:
Originally Posted by Anvart
Quote:
Originally Posted by Fusek
Quote:
Originally Posted by Myxale
That was discussed a years ago IIRC!:hmm: With the same result![/quote

So they said about AI subs....
On pseudo-AI (as ship) sub's - searchlight no prob's ...
Anvart,

do you think it is possible, to built a rocket launcher Hedge Hog on the sub, or is it also hard coded?
On pseudo-AI sub's - no prob's ...
I did it, when searched a way of launch of torpedos from AI sub's ...

I was sure that you have tried it, Anvart!
Arghh... so there is absolute no way to start the Kriegsmarine secret project "Ursel"!?

Thanks for your report.
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Old 11-20-07, 08:21 PM   #13
Tsavo
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Quote:
But to make controllable searchlight on human sub - it's fantasia ...
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Old 11-20-07, 08:28 PM   #14
gimpy117
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two words Star Shell...
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Old 11-20-07, 08:34 PM   #15
Tsavo
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Two words!
Study files!
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