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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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this thread will be reposted
Last edited by Webster; 06-19-09 at 09:13 AM. |
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#2 |
The Old Man
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Why is there a basic.cfg file included that changes the fatigue coefficients?
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#3 |
Stowaway
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well since this was far from a realistic type mod with unlimited ammo and all i just eliminated the need to bother with crew management issues by reducing fatigue to nothing.
Last edited by Webster; 11-21-07 at 10:55 PM. |
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#4 |
The Old Man
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Or one can simply deactivate the mod, delete the Cfg folder it ships with, and reactivate
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#5 | |
Stowaway
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Last edited by Webster; 11-21-07 at 10:52 PM. |
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#6 |
The Old Man
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Oh...my files comparer only caught the Fatigue Coef changes. Maybe another deck-gun related mod I'm using has altered the basic.cfg file already...my bad then.
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#7 |
Stowaway
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i went back and edited my previous posts so they address the fatigue issue.
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#8 |
Stowaway
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I have not gotten any reports of this mod not working in 1.4 so untill i hear otherwise i will assume it is 1.4 ready
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