SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   [REL] WEBSTER's Upgraded Deck Gun Mod (https://www.subsim.com/radioroom/showthread.php?t=125057)

Webster 11-13-07 12:47 AM

[REL] WEBSTER's Upgraded Deck Gun Mod
 
this thread will be reposted

DrBeast 11-14-07 09:03 AM

Why is there a basic.cfg file included that changes the fatigue coefficients?

Webster 11-14-07 11:10 AM

well since this was far from a realistic type mod with unlimited ammo and all i just eliminated the need to bother with crew management issues by reducing fatigue to nothing.

DrBeast 11-15-07 05:58 AM

Or one can simply deactivate the mod, delete the Cfg folder it ships with, and reactivate ;)

Webster 11-15-07 04:43 PM

Quote:

Originally Posted by DrBeast
Or one can simply deactivate the mod, delete the Cfg folder it ships with, and reactivate ;)

DrBeast is right, to restore stock fatigue levels all you have to do is delete the basic cfg file from the mod.

DrBeast 11-16-07 05:04 AM

Oh...my files comparer only caught the Fatigue Coef changes. Maybe another deck-gun related mod I'm using has altered the basic.cfg file already...my bad then.

Webster 11-21-07 10:54 PM

i went back and edited my previous posts so they address the fatigue issue.

Webster 12-20-07 05:44 PM

I have not gotten any reports of this mod not working in 1.4 so untill i hear otherwise i will assume it is 1.4 ready


All times are GMT -5. The time now is 10:24 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.