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Old 11-05-07, 02:52 PM   #1
fvd
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Default Mod's activated or not?

Hi guy's,

I'm running patch 1.3 and have got these mod's enabled:
-NSM
-ROW
-TriggerMaru (1-6-4 and GFX)

I installed them in the order which is being recommended somewhere in this forum.
But i don't actually experience any changes, in other words, i don't have the feeling that the mod's are activated.
My dials look the same to give one example while i've read at the TriggerMaru-topic that they look different from stock one's.
I activated the mod's while in base with the latest version of JSGME.
What did i do wrong?

Thanks already,
fvd
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Old 11-05-07, 02:58 PM   #2
TDK1044
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Are you using Vista? If so, check out this thread.

http://www.subsim.com/radioroom/show...57&postcount=2
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Old 11-05-07, 03:26 PM   #3
fvd
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Default xp

Quote:
Originally Posted by TDK1044
Are you using Vista? If so, check out this thread.

http://www.subsim.com/radioroom/show...57&postcount=2
Sorry, forgot to mention that.

I'm running XP service pack 2.


Thank you!
fvd

Last edited by fvd; 11-05-07 at 04:15 PM.
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Old 11-05-07, 04:23 PM   #4
Fearless
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Make sure that when you install the mods, the next folder within the mod you are enabling is the Data folder. For example the path from JSGME is MODS/Trigger Maru 1.6.4/Data/
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Old 11-06-07, 08:26 AM   #5
TDK1044
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Make sure you have the latest version of JSGME.

Mods always need to follow the folder order of:
\mod name\data.

The location of that data folder is important as sometimes they can become a folder within a folder and the data folder is therefore incorrect.

Here is what it looks like when it's incorrect:
C:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific\Mods\mod name\mod name\data

Here is the correct address:
C:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific\Mods\mod name\data

I have created Desktop shortcuts of both the 'MODS' folder and the JSGME, so that I download to my 'Mods Download file' then select the 'extract here' option and then drag the extracted file and drop it into my 'MODS' folder and it immediately displays correctly and activates in JSGME.
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Old 11-06-07, 09:38 AM   #6
ReallyDedPoet
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For an Illustrated JSGME Guide, check out the link on my sig., this may help as well.


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Old 11-06-07, 02:42 PM   #7
fvd
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Default Thanks!

Thank you all for the advice!
Indeed, i had the mod-folder in a wrong place...

Problem solved now...

Best regards,
fvd
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