![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
|
![]()
Another words a main file it builds up information for a quick read and just writes new lines onto it as it finds them in the data base?
I would like to find a way to make it reread all the data in the game's Data file with all the mod's like it is seeing them for the first time so it will fill in all the blanks instead of just writing new one's over old and maybe getting something mixed up in the process. There must be a reason why some things work in the quick missions and not in the campaign layers and so forth. The best example I can offer is from another simulator I have for Trains. The game has grown to a size of over 30 GB on one of my hard drives from all the upgrades added and the new content created that I downloaded and once in a while like after a month of constant use it gets new things screwed up and dosn't read them. But there is a main cache file that if you delete it it makes the game relook at every single item in the files. Now being 30 GB that sometimes takes over an hour or more for it to do it but after it is done and the game starts every little single detail is there and stuff I can find to use in my layouts that I forgot I had but can now find in the directory of objects. So maybe the same thing is going on here. Put this in take this out change this load over and over again and do it again. Maybe some of the data is being writen over in a way where not all of the changes are applied right anymore. Last edited by leovampire; 08-20-07 at 09:20 PM. |
![]() |
![]() |
|
|