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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Sep 2002
Location: Brisbane, Australia
Posts: 195
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C2 takes along time to sink
Ok I get two eels into the stern of this C2 and I figure lets see how long she takes to go down as she is dead in the water. This is at 12:37pm.
I come back at about 4:30pm and she is still a float so I decide to head South and come back again in about 2 or 3 hours and all of a sudden about 1 hour later I hear "Ship Sighted" - and its a ship travelling at a very fast speed heading exactly to this strucken C2 !!! and I id it to be a C Class Destroyer!! oh dear! so now to claim this kill I will have to negoiate a new friend in town!! oh no - lets see what happens when I play again next time! I may wait it out and see if the Destroyer leaves the area. Cheers Shelton. |
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#2 |
Lucky Jack
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Sink them all don't fart about with the stop watch.
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__________________
Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#3 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
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Don't figure out how long it takes to sink ship - just sink it and move on
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#4 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
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Often it's a good idea to finish it with the deck gun or stern torpedo tube. To make sure and then move out of the area before any enemy warship appears.
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#5 | |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
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#6 |
Seaman
![]() Join Date: Dec 2005
Posts: 42
Downloads: 5
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Running GWX? Nothing like bow shots to sink and/or stop a ship. With GWX I find the bow shots to be as reliable as the stern shots in non modded SHIII. 90% chance of sinking, if it doesn't sink 70% of those are dead in the water, of those still moving 100% chance of it running at reduced speed so it drops behind a convoy and can be picked off later. This is why I love GWX, in SH3 orig I hated severly listing boats still running at top speed with the convoy.
T. |
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#7 |
Sea Lord
![]() Join Date: Feb 2004
Location: San Francisco, California
Posts: 1,633
Downloads: 1
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The C2/Medium Merchant is a heck of a tough ship.
__________________
U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface. http://www.hackworth.com/ |
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#8 |
Engineer
![]() Join Date: Jun 2007
Posts: 215
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Yeah the bow shot. I was attacking a convoy and as a snap shot i launched stern tube at large merchant only expecting it to cripple or miss completly. I shot bow tubes at heavy transports and they had no affect. I dove and got ship sunk message. I checked the map and it was behind me. So yeah i like bow shots now.
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#9 |
Grey Wolf
![]() Join Date: Jan 2002
Location: Holland
Posts: 785
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Should have finished it immediately when you found her dead in the water. The arrival of the DD is classical in this game.
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#10 |
Planesman
![]() Join Date: Sep 2002
Location: Brisbane, Australia
Posts: 195
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yea i didnt know she is going to take hours to sink - well lets see what happens when the episode continues :p
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#11 |
Planesman
![]() Join Date: Sep 2002
Location: Brisbane, Australia
Posts: 195
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well i came back at the black of night about 0830pm and she was still there so I shot an eel from the stern and she went down in two!
Then I went back to brest to conclude my 3rd war patrol. |
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#12 |
Navy Dude
![]() Join Date: Mar 2007
Location: Rome, Italy
Posts: 177
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The longest time I saw for a ship to sink is about 2 hours. I think that if she has not sunk within a couple of hours, she will never sink, if you don't finish her with another torpedo or the deck gun.
Maraz |
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