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Old 08-08-07, 09:48 PM   #1
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
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Default editing objects, mtls, and obj files

I have several questions in regards to objects used in the game. I've read through the pack3D thread and browsed this forum looking for the information I' seeking and just can't seem to find it.
I use pack3D and load in the Turm7b_1_HD.dat file. I click the export all button. I go to the 3D folder and notice obj and mtl files. What are the mtl files and how are they used?
I open up Wings3D and import one of the OBJ files. I notice that it has no color, no texture, nothing. It's just a 3D model. How do I get it's color and texture and all to show on the 3D model?
I edit the object, resize it, move it, and then export it. I go back into pack3D and import the object that I exported previously. Pack3D says no problems. I fire up SH3 and notice that my changes did not take effect and weird things have happened to other items on the ship. What did I do wrong?
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