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#1 |
Swabbie
![]() Join Date: Jun 2007
Posts: 8
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Hmm....I found it really hard to torpedo ship. In the communitymanual is says "Put the periscope crosshairs over what you want to hit, and press "fire"." Yeah right!
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#2 | |
Canadian Wolf
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( button ). Not sure I get your second question. RDP |
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#3 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
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each of the lines approximates distance to the contact on that
bearing. most folks aim at the formast of a ship as often aiming at the centre (where you lock too) leaves the torp a long way aft on the target and will often miss. try to have your ship aimed close to the torpedos direction of travel so it wont lose time making the turn. fire from 1000 to 800 yds for best results and use the Q button to open your selected torpedo tube so that the cycle time to open the door wont take you off the target. [edit] it is good to lock the target after the tube is open then hit the checkmark on the data pad at that point unlock move the crosshair to the foremast and fire. as for depth settings and magnetic detonations Ill let someone else cover that while Im at work. and welcome aboard matey. ![]() MM |
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#4 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
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Unless you have selected manual targetting, the torpedo (weapons) officer will have entered the peoper speed, course and distance into the torpedo computer )TDC). All you need to do is aim at the part of the ship you want to hit.
If you press L the periscope will lock on the center of the ship. If you want to hit another seccion, press L again and aim the cross hair at the spot you want the torpedo to go. Looking forward to seeing you operational, soon ![]()
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#6 |
A-ganger
![]() Join Date: Dec 2006
Posts: 73
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You are probbly forgetting to open the torpedo tube door...
It takes about 5 seconds to open the door & fire, so open the door 5 sec (or more) before you fire.... Q opens selected tube door ![]() |
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