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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
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I ran across this last night and my thoughts are no, but it seems to be that way in the game.
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#2 |
The Old Man
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The GQ sound file THATS BECAUSE The sound file,MAKES SO MUCH NOISE @ SILENT RUNNING ,shut-up needed.
Last edited by donut; 08-08-07 at 11:30 PM. |
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#3 |
Chief
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explain to me how watertight doors being closed and all crewmembers at there stations automatically make more noise?
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#4 | |
Ace of the Deep
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#5 |
Captain
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They don't hear the shift change siren either.
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#6 | |
The Old Man
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#7 |
Ace of the Deep
![]() Join Date: Apr 2007
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i'ld preferr the damage control party cease when going silent. for some reason they're still working and have to be stood down manually after GQ has sounded
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#8 | ||
Rear Admiral
![]() Join Date: Mar 2005
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But yea crew members running about securing doors or whatever makes a hellua lot more noise than sitting around picking there noses. |
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#9 |
Eternal Patrol
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You should go to GQ any time an enemy ship is spotted; long before silent running becomes necessary.
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#10 |
Chief
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yeah thats what I meant. I didn't assume people were doing it while attacking. My question is why if your already at GQ do the destroyers pick you up so much easier? I was being pinged and just for the hell of it i secured from battlestations and the pinging immediatly stopped but when i went back to gq it started right away again. From my understanding silent running at gq is the same as silent running while not at gq with the exception of the watertight doors being closed and all the crew at the ready.
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#11 |
Ace of the Deep
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they hear you cuz you damage control party is activated at the same time. you'll have to manually deactiate them until they're really needed, but by then it'll be too late
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#12 |
Chief
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Location: Utah
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what if i have nobody assigned to the dc party?
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#13 | |
Eternal Patrol
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Again.
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